Survival suite · in a Linux sim · Oct 16, 5:46 AM
Survival suite
- 16/18passed
- 1deaths
Each attempt
| Item | # | Passed | deaths | hp end | cleared | seconds | spawned |
|---|---|---|---|---|---|---|---|
| demon eye overhead | 1 | yes | 0 | 35 | 0 | 40.9 | 1 |
| demon eye overhead | 2 | yes | 0 | 59 | 0 | 40.6 | 1 |
| demon eye overhead | 3 | yes | 0 | 57 | 0 | 40.9 | 1 |
| low hp alone recovers | 1 | yes | 0 | 100 | 0 | 90.2 | 0 |
| low hp alone recovers | 2 | yes | 0 | 100 | 0 | 90.2 | 0 |
| low hp alone recovers | 3 | yes | 0 | 100 | 0 | 90.5 | 0 |
| slime pack | 1 | no | 0 | 96 | 1 | 40.5 | 3 |
| slime pack | 2 | yes | 0 | 100 | 2 | 40.1 | 3 |
| slime pack | 3 | yes | 0 | 100 | 2 | 40.1 | 3 |
| two zombies low night | 1 | yes | 0 | 32 | 0 | 45.2 | 2 |
| two zombies low night | 2 | yes | 0 | 51 | 2 | 45.1 | 2 |
| two zombies low night | 3 | no | 1 | 100 | 2 | 45.3 | 2 |
| zombie full hp | 1 | yes | 0 | 78 | 1 | 30.5 | 1 |
| zombie full hp | 2 | yes | 0 | 100 | 1 | 30.3 | 1 |
| zombie full hp | 3 | yes | 0 | 88 | 1 | 30.4 | 1 |
| zombie half hp | 1 | yes | 0 | 39 | 1 | 40.7 | 1 |
| zombie half hp | 2 | yes | 0 | 100 | 1 | 40.5 | 1 |
| zombie half hp | 3 | yes | 0 | 90 | 1 | 40.1 | 1 |
Scenario report 2026-10-16 05:54
Config: {}
| scenario | pass rate | deaths | end hp | cleared | mean s | why |
|---|---|---|---|---|---|---|
| zombie_full_hp | 3/3 | 0 | 78, 100, 88 | 1/1, 1/1, 1/1 | 30.4 | the bodyguard handles a single zombie while working, at full health |
| zombie_half_hp | 3/3 | 0 | 39, 100, 90 | 1/1, 1/1, 1/1 | 40.4 | half health and a zombie walking up: dig in early or win the fight |
| two_zombies_low_night | 2/3 | 1 | 32, 51, 100 | 0/2, 2/2, 2/2 | 45.2 | run 4/5 deaths: low health at night with zombies on both sides |
| demon_eye_overhead | 3/3 | 0 | 35, 59, 57 | 0/1, 0/1, 0/1 | 40.8 | a flier the shortsword can't reach must not drain health |
| slime_pack | 2/3 | 0 | 96, 100, 100 | 1/3, 2/3, 2/3 | 40.2 | three slimes at full health: fight them all off |
| low_hp_alone_recovers | 3/3 | 0 | 100, 100, 100 | 0/0, 0/0, 0/0 | 90.3 | low health with nobody around: shelter and regenerate |
16/18 passed.
Failures
slime_pack #1 (http://127.0.0.1:18979): cleared 1/3 < 2
40.4s ERR obtain -> cancelled by agent [guard: killed Blue Slime]
two_zombies_low_night #3 (http://127.0.0.1:18979): died 1x
8.2s ok flee -> got away: nothing hostile within 40 tiles (ran 66 tiles)
8.4s ERR dig_in -> no clean spot to dig in within 10 tiles of (2243,254) (trees, furniture, lava or uneven ground)
29.7s ERR tunnel_to -> LOW HEALTH 22/100 and no healing potion. Hostiles: Zombie at (2243,249) 2 tiles away, hp 39/45. Get to safety (home, or away from enemies) and wait to regenerat ... [guard: broke off fight with Zombie]
33.5s ERR attack -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
33.6s ERR dig_in -> you are dead; respawning in about 10s. Call wait, then observe.