Survival suite · in a Linux sim · Oct 16, 4:04 AM
Survival suite
- 15/18passed
- 3deaths
Each attempt
| Item | # | Passed | deaths | hp end | cleared | seconds | spawned |
|---|---|---|---|---|---|---|---|
| demon eye overhead | 1 | no | 1 | 100 | 0 | 40.4 | 1 |
| demon eye overhead | 2 | yes | 0 | 27 | 0 | 40.9 | 1 |
| demon eye overhead | 3 | yes | 0 | 60 | 0 | 40.6 | 1 |
| low hp alone recovers | 1 | no | 1 | 100 | 0 | 90.5 | 0 |
| low hp alone recovers | 2 | yes | 0 | 100 | 0 | 90.1 | 0 |
| low hp alone recovers | 3 | yes | 0 | 100 | 0 | 90.4 | 0 |
| slime pack | 1 | yes | 0 | 72 | 3 | 40.1 | 3 |
| slime pack | 2 | yes | 0 | 100 | 2 | 40.2 | 3 |
| slime pack | 3 | yes | 0 | 100 | 2 | 40.1 | 3 |
| two zombies low night | 1 | yes | 0 | 100 | 0 | 45.5 | 2 |
| two zombies low night | 2 | yes | 0 | 41 | 1 | 46.5 | 2 |
| two zombies low night | 3 | yes | 0 | 74 | 0 | 45.2 | 2 |
| zombie full hp | 1 | yes | 0 | 100 | 1 | 30.3 | 1 |
| zombie full hp | 2 | yes | 0 | 100 | 1 | 30.4 | 1 |
| zombie full hp | 3 | yes | 0 | 100 | 1 | 30.4 | 1 |
| zombie half hp | 1 | yes | 0 | 39 | 1 | 40.7 | 1 |
| zombie half hp | 2 | no | 1 | 100 | 1 | 40.3 | 1 |
| zombie half hp | 3 | yes | 0 | 46 | 1 | 40.6 | 1 |
Scenario report 2026-10-16 04:12
Config: {}
| scenario | pass rate | deaths | end hp | cleared | mean s | why |
|---|---|---|---|---|---|---|
| zombie_full_hp | 3/3 | 0 | 100, 100, 100 | 1/1, 1/1, 1/1 | 30.4 | the bodyguard handles a single zombie while working, at full health |
| zombie_half_hp | 2/3 | 1 | 39, 100, 46 | 1/1, 1/1, 1/1 | 40.5 | half health and a zombie walking up: dig in early or win the fight |
| two_zombies_low_night | 3/3 | 0 | 100, 41, 74 | 0/2, 1/2, 0/2 | 45.7 | run 4/5 deaths: low health at night with zombies on both sides |
| demon_eye_overhead | 2/3 | 1 | 100, 27, 60 | 0/1, 0/1, 0/1 | 40.6 | a flier the shortsword can't reach must not drain health |
| slime_pack | 3/3 | 0 | 72, 100, 100 | 3/3, 2/3, 2/3 | 40.1 | three slimes at full health: fight them all off |
| low_hp_alone_recovers | 2/3 | 1 | 100, 100, 100 | 0/0, 0/0, 0/0 | 90.3 | low health with nobody around: shelter and regenerate |
15/18 passed.
Failures
demon_eye_overhead #1 (http://127.0.0.1:18980): died 1x
4.4s ERR obtain -> LOW HEALTH 32/100 and no healing potion. Hostiles: Demon Eye at (2154,249) 1 tiles away, hp 56/60. Get to safety (home, or away from enemies) and wait to regene ... [guard: broke off fight with Demon Eye]
12.0s ERR dig_in -> you are dead; respawning in about 11s at spawn. Call wait, then observe. [guard: broke off fight with Demon Eye x2]
40.4s ERR obtain -> cancelled by agent
low_hp_alone_recovers #1 (http://127.0.0.1:18980): died 1x
24.1s ERR dig_in -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
90.5s ERR obtain -> cancelled by agent
zombie_half_hp #2 (http://127.0.0.1:18979): died 1x
9.4s ERR obtain -> LOW HEALTH 28/100 and no healing potion. Hostiles: Zombie at (2207,246) 2 tiles away, hp 13/45. Get to safety (home, or away from enemies) and wait to regenerat ... [guard: broke off fight with Zombie]
11.8s ERR attack -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
11.8s ERR dig_in -> you are dead; respawning in about 11s. Call wait, then observe.
40.3s ERR obtain -> cancelled by agent