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Survival suite · in a Linux sim · Oct 16, 1:10 AM

Survival suite

  • 14/18passed
  • 3deaths

Each attempt

Item#Passeddeathshp endclearedsecondsspawned
demon eye overhead1yes020040.91
demon eye overhead2yes059041.11
demon eye overhead3yes043040.21
low hp alone recovers1yes0100090.50
low hp alone recovers2yes0100090.50
low hp alone recovers3yes0100090.50
slime pack1yes099340.53
slime pack2no096140.13
slime pack3yes077240.23
two zombies low night1no1100245.42
two zombies low night2no11002452
two zombies low night3no1100245.32
zombie full hp1yes079130.21
zombie full hp2yes094130.31
zombie full hp3yes0100130.51
zombie half hp1yes0371411
zombie half hp2yes094140.51
zombie half hp3yes0100140.21

Scenario report 2026-10-16 01:18

Config: {}

scenario pass rate deaths end hp cleared mean s why
zombie_full_hp 3/3 0 79, 94, 100 1/1, 1/1, 1/1 30.3 the bodyguard handles a single zombie while working, at full health
zombie_half_hp 3/3 0 37, 94, 100 1/1, 1/1, 1/1 40.6 half health and a zombie walking up: dig in early or win the fight
two_zombies_low_night 0/3 3 100, 100, 100 2/2, 2/2, 2/2 45.2 run 4/5 deaths: low health at night with zombies on both sides
demon_eye_overhead 3/3 0 20, 59, 43 0/1, 0/1, 0/1 40.7 a flier the shortsword can't reach must not drain health
slime_pack 2/3 0 99, 96, 77 3/3, 1/3, 2/3 40.3 three slimes at full health: fight them all off
low_hp_alone_recovers 3/3 0 100, 100, 100 0/0, 0/0, 0/0 90.5 low health with nobody around: shelter and regenerate

14/18 passed.

Failures

two_zombies_low_night #1 (http://127.0.0.1:18979): died 1x

  3.2s ok  flee -> got away: nothing hostile within 18 tiles (ran 25 tiles)
 10.4s ERR dig_in -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
 45.4s ERR obtain -> cancelled by agent

two_zombies_low_night #2 (http://127.0.0.1:18980): died 1x

  3.3s ok  flee -> got away: nothing hostile within 18 tiles (ran 24 tiles)
 19.5s ok  dig_in -> dug in at (2202,249), sealed 3/3 open tiles; hp 39->70/100 after 8s, still night. Roof at (2201, 247) (2202, 247): mine it to get out (return_to_surface does).
 29.7s ERR obtain -> LOW HEALTH 24/100 and no healing potion. Hostiles: Zombie at (2205,242) 1 tiles away, hp 38/45; Zombie at (2205,241) 1 tiles away, hp 40/45. Get to safety (home ... [guard: broke off fight with Zombie]
 31.2s ERR attack -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
 31.2s ERR dig_in -> you are dead; respawning in about 11s. Call wait, then observe.
 45.0s ERR obtain -> cancelled by agent

slime_pack #2 (http://127.0.0.1:18980): cleared 1/3 < 2

 40.1s ERR obtain -> cancelled by agent [guard: killed Blue Slime]

two_zombies_low_night #3 (http://127.0.0.1:18979): died 1x

  3.2s ok  flee -> got away: nothing hostile within 18 tiles (ran 24 tiles)
 10.8s ERR dig_in -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
 45.2s ERR obtain -> cancelled by agent