Survival suite · in a Linux sim · Oct 15, 5:47 PM
Survival suite
- 26/30passed
- 4deaths
Each attempt
| Item | # | Passed | deaths | hp end | cleared | seconds | spawned |
|---|---|---|---|---|---|---|---|
| demon eye overhead | 1 | no | 1 | 100 | 0 | 47.1 | 1 |
| demon eye overhead | 2 | no | 1 | 100 | 0 | 45.8 | 1 |
| demon eye overhead | 3 | yes | 0 | 27 | 0 | 45.1 | 1 |
| low hp alone recovers | 1 | yes | 0 | 100 | 0 | 93.6 | 0 |
| low hp alone recovers | 2 | no | 1 | 100 | 0 | 91 | 0 |
| low hp alone recovers | 3 | yes | 0 | 100 | 0 | 91.9 | 0 |
| nav flat | 1 | yes | 0 | 100 | 0 | 1.6 | 0 |
| nav flat | 2 | yes | 0 | 100 | 0 | 1.6 | 0 |
| nav flat | 3 | yes | 0 | 100 | 0 | 1.6 | 0 |
| nav pit | 1 | yes | 0 | 100 | 0 | 2.2 | 0 |
| nav pit | 2 | yes | 0 | 100 | 0 | 2.1 | 0 |
| nav pit | 3 | yes | 0 | 100 | 0 | 2.2 | 0 |
| nav tunnel | 1 | yes | 0 | 100 | 0 | 3.2 | 0 |
| nav tunnel | 2 | yes | 0 | 100 | 0 | 3.2 | 0 |
| nav tunnel | 3 | yes | 0 | 100 | 0 | 3.2 | 0 |
| nav wall4 | 1 | yes | 0 | 100 | 0 | 2.3 | 0 |
| nav wall4 | 2 | yes | 0 | 100 | 0 | 2.2 | 0 |
| nav wall4 | 3 | yes | 0 | 100 | 0 | 2.2 | 0 |
| slime pack | 1 | yes | 0 | 100 | 3 | 40.1 | 3 |
| slime pack | 2 | yes | 0 | 99 | 3 | 45.4 | 3 |
| slime pack | 3 | yes | 0 | 70 | 3 | 40.7 | 3 |
| two zombies low night | 1 | yes | 0 | 66 | 2 | 52.6 | 2 |
| two zombies low night | 2 | no | 1 | 100 | 1 | 48.7 | 2 |
| two zombies low night | 3 | yes | 0 | 57 | 2 | 55.2 | 2 |
| zombie full hp | 1 | yes | 0 | 75 | 1 | 32.2 | 1 |
| zombie full hp | 2 | yes | 0 | 77 | 1 | 30.7 | 1 |
| zombie full hp | 3 | yes | 0 | 75 | 1 | 30.5 | 1 |
| zombie half hp | 1 | yes | 0 | 33 | 1 | 48.6 | 1 |
| zombie half hp | 2 | yes | 0 | 39 | 1 | 50.5 | 1 |
| zombie half hp | 3 | yes | 0 | 34 | 1 | 46.4 | 1 |
Scenario report 2026-10-15 17:48
Config: {"speed": 4, "render": 1000}
| scenario | pass rate | deaths | end hp | cleared | mean s | why |
|---|---|---|---|---|---|---|
| zombie_full_hp | 3/3 | 0 | 75, 77, 75 | 1/1, 1/1, 1/1 | 31.1 | the bodyguard handles a single zombie while working, at full health |
| zombie_half_hp | 3/3 | 0 | 33, 39, 34 | 1/1, 1/1, 1/1 | 48.5 | half health and a zombie walking up: dig in early or win the fight |
| two_zombies_low_night | 2/3 | 1 | 66, 100, 57 | 2/2, 1/2, 2/2 | 52.2 | run 4/5 deaths: low health at night with zombies on both sides |
| demon_eye_overhead | 1/3 | 2 | 100, 100, 27 | 0/1, 0/1, 0/1 | 46.0 | a flier the shortsword can't reach must not drain health |
| slime_pack | 3/3 | 0 | 100, 99, 70 | 3/3, 3/3, 3/3 | 42.1 | three slimes at full health: fight them all off |
| low_hp_alone_recovers | 2/3 | 1 | 100, 100, 100 | 0/0, 0/0, 0/0 | 92.2 | low health with nobody around: shelter and regenerate |
| nav_flat | 3/3 | 0 | 100, 100, 100 | 0/0, 0/0, 0/0 | 1.6 | control: 15 tiles over flat ground |
| nav_wall4 | 3/3 | 0 | 100, 100, 100 | 0/0, 0/0, 0/0 | 2.2 | a 4-high wall in the way |
| nav_pit | 3/3 | 0 | 100, 100, 100 | 0/0, 0/0, 0/0 | 2.2 | a 3-wide, 7-deep pit to jump |
| nav_tunnel | 3/3 | 0 | 100, 100, 100 | 0/0, 0/0, 0/0 | 3.2 | the target is in a tunnel under the ground to the right; the only way in is a shaft to the left |
26/30 passed.
Failures
demon_eye_overhead #1 (http://127.0.0.1:18979): died 1x
9.9s ERR obtain -> LOW HEALTH 34/100 and no healing potion. Hostiles: Demon Eye at (2118,248) 2 tiles away, hp 51/60. Get to safety (home, or away from enemies) and wait to regene ... [guard: broke off fight with Demon Eye x2]
16.3s ERR dig_in -> you are dead; respawning in about 11s at spawn. Call wait, then observe. [guard: broke off fight with Demon Eye]
two_zombies_low_night #2 (http://127.0.0.1:18980): died 1x
9.1s ERR dig_in -> you are dead; respawning in about 11s at spawn. Call wait, then observe. [guard: killed Zombie]
48.7s ERR obtain -> cancelled by agent
demon_eye_overhead #2 (http://127.0.0.1:18979): died 1x
4.4s ERR obtain -> LOW HEALTH 32/100 and no healing potion. Hostiles: Demon Eye at (2149,249) 2 tiles away, hp 57/60. Get to safety (home, or away from enemies) and wait to regene ... [guard: broke off fight with Demon Eye]
16.8s ERR dig_in -> you are dead; respawning in about 11s at spawn. Call wait, then observe. [guard: broke off fight with Demon Eye x2, healed 14->29]
low_hp_alone_recovers #2 (http://127.0.0.1:18980): died 1x
3.6s ERR dig_in -> you are dead; respawning in about 11s at spawn. Call wait, then observe. [guard: broke off fight with Ghost]
90.9s ERR obtain -> cancelled by agent