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Survival suite · in a Linux sim · Oct 15, 2:13 PM

Survival suite

  • 11/12passed
  • 1deaths

Each attempt

Item#Passeddeathshp endclearedsecondsspawned
demon eye overhead1yes016041.51
demon eye overhead2no100421
low hp alone recovers1yes091090.20
low hp alone recovers2yes073090.80
slime pack1yes071340.93
slime pack2yes081340.43
two zombies low night1yes020245.92
two zombies low night2yes0202462
zombie full hp1yes0100130.51
zombie full hp2yes0104130.41
zombie half hp1yes040141.11
zombie half hp2yes076140.91

Scenario report 2026-10-15 14:18

scenario pass rate deaths end hp cleared why
zombie_full_hp 2/2 0 100, 104 1/1, 1/1 the bodyguard handles a single zombie while working, at full health
zombie_half_hp 2/2 0 40, 76 1/1, 1/1 half health and a zombie walking up: dig in early or win the fight
two_zombies_low_night 2/2 0 20, 20 2/2, 2/2 run 4/5 deaths: low health at night with zombies on both sides
demon_eye_overhead 1/2 1 16, 0 0/1, 0/1 a flier the shortsword can't reach must not drain health
slime_pack 2/2 0 71, 81 3/3, 3/3 three slimes at full health: fight them all off
low_hp_alone_recovers 2/2 0 91, 73 0/0, 0/0 low health with nobody around: shelter and regenerate

11/12 passed.

Failures

demon_eye_overhead #2 (http://127.0.0.1:18979): died 1x

 17.0s ERR obtain -> LOW HEALTH 34/120 and no healing potion. Hostiles: Demon Eye at (2148,244) 2 tiles away, hp 35/60. Get to safety (home, or away from enemies) and wait to regene ... [guard: broke off fight with Demon Eye]
 26.7s ERR attack -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
 26.8s ERR dig_in -> you are dead; respawning in about 11s. Call wait, then observe.