Survival suite · in a Linux sim · Oct 15, 2:13 PM
Survival suite
- 11/12passed
- 1deaths
Each attempt
| Item | # | Passed | deaths | hp end | cleared | seconds | spawned |
|---|---|---|---|---|---|---|---|
| demon eye overhead | 1 | yes | 0 | 16 | 0 | 41.5 | 1 |
| demon eye overhead | 2 | no | 1 | 0 | 0 | 42 | 1 |
| low hp alone recovers | 1 | yes | 0 | 91 | 0 | 90.2 | 0 |
| low hp alone recovers | 2 | yes | 0 | 73 | 0 | 90.8 | 0 |
| slime pack | 1 | yes | 0 | 71 | 3 | 40.9 | 3 |
| slime pack | 2 | yes | 0 | 81 | 3 | 40.4 | 3 |
| two zombies low night | 1 | yes | 0 | 20 | 2 | 45.9 | 2 |
| two zombies low night | 2 | yes | 0 | 20 | 2 | 46 | 2 |
| zombie full hp | 1 | yes | 0 | 100 | 1 | 30.5 | 1 |
| zombie full hp | 2 | yes | 0 | 104 | 1 | 30.4 | 1 |
| zombie half hp | 1 | yes | 0 | 40 | 1 | 41.1 | 1 |
| zombie half hp | 2 | yes | 0 | 76 | 1 | 40.9 | 1 |
Scenario report 2026-10-15 14:18
| scenario | pass rate | deaths | end hp | cleared | why |
|---|---|---|---|---|---|
| zombie_full_hp | 2/2 | 0 | 100, 104 | 1/1, 1/1 | the bodyguard handles a single zombie while working, at full health |
| zombie_half_hp | 2/2 | 0 | 40, 76 | 1/1, 1/1 | half health and a zombie walking up: dig in early or win the fight |
| two_zombies_low_night | 2/2 | 0 | 20, 20 | 2/2, 2/2 | run 4/5 deaths: low health at night with zombies on both sides |
| demon_eye_overhead | 1/2 | 1 | 16, 0 | 0/1, 0/1 | a flier the shortsword can't reach must not drain health |
| slime_pack | 2/2 | 0 | 71, 81 | 3/3, 3/3 | three slimes at full health: fight them all off |
| low_hp_alone_recovers | 2/2 | 0 | 91, 73 | 0/0, 0/0 | low health with nobody around: shelter and regenerate |
11/12 passed.
Failures
demon_eye_overhead #2 (http://127.0.0.1:18979): died 1x
17.0s ERR obtain -> LOW HEALTH 34/120 and no healing potion. Hostiles: Demon Eye at (2148,244) 2 tiles away, hp 35/60. Get to safety (home, or away from enemies) and wait to regene ... [guard: broke off fight with Demon Eye]
26.7s ERR attack -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
26.8s ERR dig_in -> you are dead; respawning in about 11s. Call wait, then observe.