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Survival suite · in a Linux sim · Oct 15, 2:04 PM

Survival suite

Harness bug: spawn location and the Mac character (before the arena and fresh_player). Kept for the record and left out of the charts.

  • 3/6passed
  • 3deaths

Each attempt

Item#Passeddeathshp endclearedsecondsspawned
demon eye overhead1yes02041.51
low hp alone recovers1yes073090.80
slime pack1no10040.83
two zombies low night1no20046.22
zombie full hp1no0100030.41
zombie half hp1yes0520411

Scenario report 2026-10-15 14:07

scenario pass rate deaths end hp cleared why
zombie_full_hp 0/1 0 100 0/1 the bodyguard handles a single zombie while working, at full health
zombie_half_hp 1/1 0 52 0/1 half health and a zombie walking up: dig in early or win the fight
two_zombies_low_night 0/1 2 0 0/2 run 4/5 deaths: low health at night with zombies on both sides
demon_eye_overhead 1/1 0 2 0/1 a flier the shortsword can't reach must not drain health
slime_pack 0/1 1 0 0/3 three slimes at full health: fight them all off
low_hp_alone_recovers 1/1 0 73 0/0 low health with nobody around: shelter and regenerate

3/6 passed.

Failures

zombie_full_hp #1 (http://127.0.0.1:18979): cleared 0/1 < 1

 30.4s ERR obtain -> cancelled by agent

two_zombies_low_night #1 (http://127.0.0.1:18979): died 2x

  4.6s ERR attack -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
  4.7s ERR dig_in -> you are dead; respawning in about 11s. Call wait, then observe.
 35.8s ERR obtain -> LOW HEALTH 27/120 and no healing potion. Hostiles: Zombie at (2090,248) 0 tiles away, hp 36/45; Zombie at (2090,248) 0 tiles away, hp 39/45.
 40.1s ERR attack -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
 40.1s ERR dig_in -> you are dead; respawning in about 11s. Call wait, then observe.

slime_pack #1 (http://127.0.0.1:18979): died 1x; cleared 0/3 < 2

 30.1s ERR obtain -> LOW HEALTH 35/120 and no healing potion. Hostiles: Blue Slime at (2090,252) 0 tiles away, hp 25/25; Blue Slime at (2090,248) 2 tiles away, h
 37.7s ERR attack -> you are dead; respawning in about 11s at spawn. Call wait, then observe.
 37.8s ERR dig_in -> you are dead; respawning in about 11s. Call wait, then observe.