Navigation suite · in a Linux sim · Oct 16, 6:33 PM
A* on
- 4/4passed
- 0deaths
Each attempt
| Item | # | Passed | deaths | hp end | cleared | seconds | spawned |
|---|---|---|---|---|---|---|---|
| nav flat | 1 | yes | 0 | 100 | 0 | 1.5 | 0 |
| nav pit | 1 | yes | 0 | 100 | 0 | 2.1 | 0 |
| nav tunnel | 1 | yes | 0 | 100 | 0 | 3.2 | 0 |
| nav wall4 | 1 | yes | 0 | 100 | 0 | 2.2 | 0 |
Scenario report 2026-10-16 18:33
Config: {}
| scenario | pass rate | deaths | end hp | cleared | mean s | why |
|---|---|---|---|---|---|---|
| nav_flat | 1/1 | 0 | 100 | 0/0 | 1.5 | control: 15 tiles over flat ground |
| nav_wall4 | 1/1 | 0 | 100 | 0/0 | 2.2 | a 4-high wall in the way |
| nav_pit | 1/1 | 0 | 100 | 0/0 | 2.1 | a 3-wide, 7-deep pit to jump |
| nav_tunnel | 1/1 | 0 | 100 | 0/0 | 3.2 | the target is in a tunnel under the ground to the right; the only way in is a shaft to the left |
4/4 passed.