Navigation suite · in a Linux sim · Oct 15, 2:30 PM
A* on
- 12/12passed
- 0deaths
Each attempt
| Item | # | Passed | deaths | hp end | cleared | seconds | spawned |
|---|---|---|---|---|---|---|---|
| nav flat | 1 | yes | 0 | 100 | 0 | 3.7 | 0 |
| nav flat | 2 | yes | 0 | 100 | 0 | 3 | 0 |
| nav flat | 3 | yes | 0 | 100 | 0 | 3 | 0 |
| nav pit | 1 | yes | 0 | 100 | 0 | 4.2 | 0 |
| nav pit | 2 | yes | 0 | 100 | 0 | 4.1 | 0 |
| nav pit | 3 | yes | 0 | 100 | 0 | 4 | 0 |
| nav tunnel | 1 | yes | 0 | 100 | 0 | 6.7 | 0 |
| nav tunnel | 2 | yes | 0 | 100 | 0 | 6.5 | 0 |
| nav tunnel | 3 | yes | 0 | 100 | 0 | 6.5 | 0 |
| nav wall4 | 1 | yes | 0 | 100 | 0 | 5.2 | 0 |
| nav wall4 | 2 | yes | 0 | 100 | 0 | 4.6 | 0 |
| nav wall4 | 3 | yes | 0 | 100 | 0 | 4.4 | 0 |
Scenario report 2026-10-15 14:31
Config: {"astar": true}
| scenario | pass rate | deaths | end hp | cleared | mean s | why |
|---|---|---|---|---|---|---|
| nav_flat | 3/3 | 0 | 100, 100, 100 | 0/0, 0/0, 0/0 | 3.2 | control: 15 tiles over flat ground |
| nav_wall4 | 3/3 | 0 | 100, 100, 100 | 0/0, 0/0, 0/0 | 4.7 | a 4-high wall in the way |
| nav_pit | 3/3 | 0 | 100, 100, 100 | 0/0, 0/0, 0/0 | 4.1 | a 3-wide, 7-deep pit to jump |
| nav_tunnel | 3/3 | 0 | 100, 100, 100 | 0/0, 0/0, 0/0 | 6.6 | the target is in a tunnel under the ground to the right; the only way in is a shaft to the left |
12/12 passed.