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LLM task run · in a Linux sim · Oct 18, 6:35 AM

Primitive · library learned

  • 7/8passed
  • 91smodel thinking, 19 calls
  • 3skills learned: make_chair_and_table, make_wooden_door_directly, hold_furnace

Recordings

  • Chair tablepassed0:57
  • Copper barsfailed1:13
  • Doorpassed0:55
  • Furnacepassed2:00
  • Hammerpassed1:00
  • Stonepassed0:44
  • Woodpassed0:45
  • Workbenchpassed0:46

Each attempt

Item#Passedattemptssaved asllm callsllm secondsskill callsgame seconds
chair table1yes2make_chair_and_table417588.8
copper bars1no3—320.76128.4
door1yes2make_wooden_door_directly313.7388.8
furnace1yes3hold_furnace320.15271.4
hammer1yes1—25.34120.9
stone1yes1—13.51113.7
wood1yes1—13.8188.7
workbench1yes1—26.6288.8

LLM track 2026-10-18 06:48

{"model": "gpt-oss:20b", "think": "low", "mode": "primitive", "library": "learned", "attempts": 3, "library_path": "/Users/emreselcuk/Documents/GitHub/terraria-agent-bg/agent/skills/library-primitive-abnight5-10.json", "bridge": "http://127.0.0.1:18990", "sim": {"speed": 4, "render": 1}, "world_reset_per_task": true, "library_size_at_start": 7, "library_size_at_end": 10}

task pass attempts LLM calls LLM s game s skill calls used library saved as
wood yes 1 1 3.8 88.7 1 collect_wood -
workbench yes 1 2 6.6 88.8 2 obtain_workbench, collect_wood -
hammer yes 1 2 5.3 120.9 4 wooden_hammer, collect_wood, obtain_workbench, collect_wood -
stone yes 1 1 3.5 113.7 1 collect_stone_blocks -
chair_table yes 2 4 17.0 88.8 5 make_furniture, wooden_hammer, collect_wood, obtain_workbench make_chair_and_table
door yes 2 3 13.7 88.8 3 obtain_wooden_door, wooden_hammer, collect_wood, obtain_workbench make_wooden_door_directly
furnace yes 3 3 20.1 271.4 5 make_furnace, collect_wood hold_furnace
copper_bars no 3 3 20.7 128.4 6 - -

7/8 tasks passed; 19 LLM calls, 91s thinking, 990s in game.

Logs

wood (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: collect_wood_for_goal: [{"skill": "lib:collect_wood", "args": {}}]
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 30/30

workbench (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: get_workbench: [{"skill": "lib:obtain_workbench", "args": {}}]
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
ok  craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1

hammer (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: obtain_wooden_hammer: [{"skill": "lib:wooden_hammer", "args": {}}]
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 9/30; no more reachable targets within 180 tiles.
ok  craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok  craft {"item": "WoodenHammer", "count": 1} -> crafted WoodenHammer x1

stone (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: collect_30_stoneblocks: [{"skill": "lib:collect_stone_blocks", "args": {}}]
ok  mine_nearest {"target": "Stone", "count": 30} -> mined 30/30

chair_table (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: obtain_chair_and_table: [{"skill": "lib:make_furniture", "args": {}}]
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
  -> step 1: library skill lib:make_furniture failed: step 1: library skill lib:wooden_hammer failed: step 2: library skill lib:obtain_workbench failed: step 1: no library skill 'lib:collect_wood'
attempt 2: make_chair_and_table: [{"skill": "craft", "args": {"item": "WorkBench", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenHammer", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenChair", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenTable", "count": 1}}]
ok  craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok  craft {"item": "WoodenHammer", "count": 1} -> crafted WoodenHammer x1
ok  craft {"item": "WoodenChair", "count": 1} -> crafted WoodenChair x1
ok  craft {"item": "WoodenTable", "count": 1} -> crafted WoodenTable x1

door (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: obtain_and_hold_wooden_door: [{"skill": "lib:obtain_wooden_door", "args": {}}]
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
  -> step 1: library skill lib:obtain_wooden_door failed: step 1: library skill lib:wooden_hammer failed: step 2: library skill lib:obtain_workbench failed: step 1: no library skill 'lib:collect_wood'
attempt 2: make_wooden_door_directly: [{"skill": "craft", "args": {"item": "WoodenHammer", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenDoor", "count": 1}}]
ok  craft {"item": "WoodenHammer", "count": 1} -> crafted WoodenHammer x1
ok  craft {"item": "WoodenDoor", "count": 1} -> crafted WoodenDoor x1

furnace (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: hold_furnace: [{"skill": "lib:make_furnace", "args": {}}]
ok  mine_nearest {"target": "Stone", "count": 19} -> mined 19/19
ERR craft {"item": "Furnace", "count": 1} -> crafted 0/1 Furnace. recipe [20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches] missing station: WorkBenches missing: Wood 0/4
  -> step 1: library skill lib:make_furnace failed: step 2 craft {"item": "Furnace", "count": 1} failed: crafted 0/1 Furnace. recipe [20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches] missing station: WorkBenches missing: Wood 0/4
attempt 2: hold_furnace: [{"skill": "lib:collect_wood", "args": {}}, {"skill": "craft", "args": {"item": "WorkBench", "count": 1}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}]
ERR mine_nearest {"target": "Trees", "count": 30} -> mine_nearest timed out after 180s
  -> step 1: library skill lib:collect_wood failed: step 1 mine_nearest {"target": "Trees", "count": 30} failed: mine_nearest timed out after 180s
attempt 3: hold_furnace: [{"skill": "craft", "args": {"item": "WorkBench", "count": 1}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}]
ok  craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok  craft {"item": "Furnace", "count": 1} -> crafted Furnace x1

copper_bars (FAIL)

start [2300, 239], 10 trees within 30 tiles
attempt 1: cannot_smelt_bars: [{"skill": "mine_nearest", "args": {"target": "CopperOre", "count": 3}}, {"skill": "craft", "args": {"item": "CopperBar", "count": 3}}]
ok  mine_nearest {"target": "CopperOre", "count": 3} -> mined 3/3
ERR craft {"item": "CopperBar", "count": 3} -> crafted 0/3 CopperBar: no Furnaces nearby or in inventory; craft: Furnace = 20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches. `obtain` Furnace gathers and crafts it.
  -> step 2 craft {"item": "CopperBar", "count": 3} failed: crafted 0/3 CopperBar: no Furnaces nearby or in inventory; craft: Furnace = 20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches. `obtain` Furnace gathers and crafts it.
attempt 2: cannot_complete_task: [{"skill": "mine_nearest", "args": {"target": "Stone", "count": 12}}, {"skill": "mine_nearest", "args": {"target": "Trees", "count": 10}}]
ok  mine_nearest {"target": "Stone", "count": 12} -> mined 12/12
ok  mine_nearest {"target": "Trees", "count": 10} -> mined 10/10
  -> the program finished but the goal check {"any": [{"have": {"CopperBar": 3}}, {"have": {"TinBar": 3}}]} is not met
attempt 3: smelt_copper_bars: [{"skill": "craft", "args": {"item": "Furnace", "count": 1}}, {"skill": "craft", "args": {"item": "CopperBar", "count": 3}}]
ok  craft {"item": "Furnace", "count": 1} -> crafted Furnace x1
ok  craft {"item": "CopperBar", "count": 3} -> crafted 1/3 CopperBar. recipe [3 CopperOre @ Furnaces] missing: CopperOre 0/3; for 2 more CopperBar you need 6 CopperOre (have 0) in total
  -> the program finished but the goal check {"any": [{"have": {"CopperBar": 3}}, {"have": {"TinBar": 3}}]} is not met