LLM task run · in a Linux sim · Oct 16, 6:23 AM
Primitive · library learned
- 7/8passed
- 364smodel thinking, 19 calls
- 2skills learned: obtain_chair_and_table, obtain_furnace
Recordings
- Chair tablepassed2:52
- Copper barsfailed3:21
- Doorpassed3:22
- Furnacepassed4:22
- Hammerpassed2:54
- Stonepassed1:58
- Woodpassed2:05
- Workbenchpassed2:16
Each attempt
| Item | # | Passed | attempts | saved as | llm calls | llm seconds | skill calls | game seconds |
|---|---|---|---|---|---|---|---|---|
| chair table | 1 | yes | 1 | obtain_chair_and_table | 2 | 33.3 | 6 | 121 |
| copper bars | 1 | no | 3 | — | 3 | 131.1 | 7 | 60.5 |
| door | 1 | yes | 2 | — | 5 | 63.1 | 4 | 120.9 |
| furnace | 1 | yes | 2 | obtain_furnace | 2 | 55.4 | 6 | 193.7 |
| hammer | 1 | yes | 1 | — | 3 | 32.7 | 4 | 120.9 |
| stone | 1 | yes | 1 | — | 1 | 9.8 | 1 | 113.7 |
| wood | 1 | yes | 1 | — | 1 | 18 | 1 | 88.7 |
| workbench | 1 | yes | 1 | — | 2 | 21 | 2 | 88.8 |
LLM track 2026-10-16 06:52
{"model": "gpt-oss:20b", "think": "low", "mode": "primitive", "library": "learned", "attempts": 3, "library_path": "/Users/emreselcuk/Documents/GitHub/terraria-agent-bg/agent/skills/library-primitive-abnight4.json", "bridge": "http://127.0.0.1:18990", "sim": {"speed": 4, "render": 1}, "world_reset_per_task": true, "library_size_at_start": 7, "library_size_at_end": 9}
| task | pass | attempts | LLM calls | LLM s | game s | skill calls | used library | saved as |
|---|---|---|---|---|---|---|---|---|
| wood | yes | 1 | 1 | 18.0 | 88.7 | 1 | gather_wood | - |
| workbench | yes | 1 | 2 | 21.0 | 88.8 | 2 | make_workbench, gather_wood | - |
| hammer | yes | 1 | 3 | 32.7 | 120.9 | 4 | obtain_wooden_hammer, gather_wood, make_workbench, gather_wood | - |
| stone | yes | 1 | 1 | 9.8 | 113.7 | 1 | mine_stone_blocks | - |
| chair_table | yes | 1 | 2 | 33.3 | 121.0 | 6 | obtain_wooden_hammer, gather_wood, make_workbench, gather_wood, craft_chair_and_table | obtain_chair_and_table |
| door | yes | 2 | 5 | 63.1 | 120.9 | 4 | make_wooden_door, gather_wood, make_workbench, gather_wood | - |
| furnace | yes | 2 | 2 | 55.4 | 193.7 | 6 | gather_wood, make_furnace_v2 | obtain_furnace |
| copper_bars | no | 3 | 3 | 131.1 | 60.5 | 7 | - | - |
7/8 tasks passed; 19 LLM calls, 364s thinking, 908s in game.
Logs
wood (pass)
start [2300, 239], 10 trees within 30 tiles
attempt 1: collect_wood: [{"skill": "lib:gather_wood", "args": {}}]
ok mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
workbench (pass)
start [2300, 239], 10 trees within 30 tiles
attempt 1: hold_workbench: [{"skill": "lib:make_workbench", "args": {}}]
ok mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
ok craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
hammer (pass)
start [2300, 239], 10 trees within 30 tiles
attempt 1: get_wooden_hammer: [{"skill": "lib:obtain_wooden_hammer", "args": {}}]
ok mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
ok mine_nearest {"target": "Trees", "count": 30} -> mined 9/30; no more reachable targets within 180 tiles.
ok craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok craft {"item": "WoodenHammer", "count": 1} -> crafted WoodenHammer x1
stone (pass)
start [2300, 239], 10 trees within 30 tiles
attempt 1: obtain_30_stoneblocks: [{"skill": "lib:mine_stone_blocks", "args": {}}]
ok mine_nearest {"target": "Stone", "count": 30} -> mined 30/30
chair_table (pass)
start [2300, 239], 10 trees within 30 tiles
attempt 1: obtain_chair_and_table: [{"skill": "lib:obtain_wooden_hammer", "args": {}}, {"skill": "lib:craft_chair_and_table", "args": {}}]
ok mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
ok mine_nearest {"target": "Trees", "count": 30} -> mined 9/30; no more reachable targets within 180 tiles.
ok craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok craft {"item": "WoodenHammer", "count": 1} -> crafted WoodenHammer x1
ok craft {"item": "WoodenChair", "count": 1} -> crafted WoodenChair x1
ok craft {"item": "WoodenTable", "count": 1} -> crafted WoodenTable x1
door (pass)
start [2300, 239], 10 trees within 30 tiles
planner error: ollama: empty reply (done_reason stop, 155 chars of thinking, 1723 prompt tokens) x3
attempt 2: obtain_wooden_door: [{"skill": "lib:make_wooden_door", "args": {}}]
ok mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
ok mine_nearest {"target": "Trees", "count": 30} -> mined 9/30; no more reachable targets within 180 tiles.
ok craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok craft {"item": "WoodenDoor", "count": 1} -> crafted WoodenDoor x1
furnace (pass)
start [2300, 239], 10 trees within 30 tiles
attempt 1: obtain_furnace: [{"skill": "lib:gather_wood", "args": {}}, {"skill": "lib:make_furnace_v2", "args": {}}]
ok mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
ok mine_nearest {"target": "Stone", "count": 16} -> mined 16/16
ok craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ERR craft {"item": "Furnace", "count": 1} -> crafted 0/1 Furnace. recipe [20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches] missing station: WorkBenches missing: StoneBlock 16/20
-> step 2: library skill lib:make_furnace_v2 failed: step 3 craft {"item": "Furnace", "count": 1} failed: crafted 0/1 Furnace. recipe [20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches] missing station: WorkBenches missing: StoneBlock 16/20
attempt 2: obtain_furnace: [{"skill": "mine_nearest", "args": {"target": "Stone", "count": 4}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}]
ok mine_nearest {"target": "Stone", "count": 4} -> mined 4/4
ok craft {"item": "Furnace", "count": 1} -> crafted Furnace x1
copper_bars (FAIL)
start [2300, 239], 10 trees within 30 tiles
attempt 1: gather_and_smelt_copper_bars: [{"skill": "mine_nearest", "args": {"target": "Copper", "count": 3}}, {"skill": "mine_nearest", "args": {"target": "Stone", "count": 3}}, {"skill": "move_to", "args": {"x": 2305, "y": 240, "tolerance": 1}}, {"skill": "place", "args": {"item": "StoneBlock", "x": 2305, "y": 240}}, {"skill": "craft", "args": {"item": "CopperBar", "count": 3}}]
ok mine_nearest {"target": "Copper", "count": 3} -> mined 3/3
ok mine_nearest {"target": "Stone", "count": 3} -> mined 3/3
ERR move_to {"x": 2305, "y": 240, "tolerance": 1} -> stuck at (2260,236) trying to reach (2305,240) (greedy: no A* path). Blocked by ClayBlock at (2261,238); wall is ~12 tiles high. Mine it or build up.
-> step 3 move_to {"x": 2305, "y": 240, "tolerance": 1} failed: stuck at (2260,236) trying to reach (2305,240) (greedy: no A* path). Blocked by ClayBlock at (2261,238); wall is ~12 tiles high. Mine it or build up.
attempt 2: clear_path_and_smelt_copper: [{"skill": "mine_nearest", "args": {"target": "ClayBlock", "count": 1}}, {"skill": "move_to", "args": {"x": 2305, "y": 240, "tolerance": 1}}, {"skill": "place", "args": {"item": "StoneBlock", "x": 2305, "y": 240}}, {"skill": "craft", "args": {"item": "CopperBar", "count": 3}}]
ok mine_nearest {"target": "ClayBlock", "count": 1} -> mined 1/1
ERR move_to {"x": 2305, "y": 240, "tolerance": 1} -> stuck at (2260,236) trying to reach (2305,240) (greedy: no A* path). Blocked by ClayBlock at (2261,236); wall is ~0 tiles high. Mine it or build up.
-> step 2 move_to {"x": 2305, "y": 240, "tolerance": 1} failed: stuck at (2260,236) trying to reach (2305,240) (greedy: no A* path). Blocked by ClayBlock at (2261,236); wall is ~0 tiles high. Mine it or build up.
attempt 3: mine_clay_and_smelt_copper: [{"skill": "mine_nearest", "args": {"target": "ClayBlock", "count": 1}}, {"skill": "move_to", "args": {"x": 2305, "y": 240, "tolerance": 1}}, {"skill": "place", "args": {"item": "StoneBlock", "x": 2305, "y": 240}}, {"skill": "craft", "args": {"item": "CopperBar", "count": 3}}]
ok mine_nearest {"target": "ClayBlock", "count": 1} -> mined 1/1
ERR move_to {"x": 2305, "y": 240, "tolerance": 1} -> stuck at (2260,236) trying to reach (2305,240) (greedy: no A* path). Blocked by Stone at (2261,235); wall is ~0 tiles high. Mine it or build up.
-> step 2 move_to {"x": 2305, "y": 240, "tolerance": 1} failed: stuck at (2260,236) trying to reach (2305,240) (greedy: no A* path). Blocked by Stone at (2261,235); wall is ~0 tiles high. Mine it or build up.