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LLM task run · in a Linux sim · Oct 16, 5:06 AM

Primitive · library learned

  • 7/8passed
  • 420smodel thinking, 21 calls
  • 3skills learned: craft_chair_and_table, craft_wooden_door_direct, make_furnace

Recordings

  • Chair tablepassed2:36
  • Copper barsfailed7:52
  • Doorpassed2:59
  • Furnacepassed7:11
  • Hammerpassed3:08
  • Stonepassed2:14
  • Woodpassed2:01
  • Workbenchpassed2:24

Each attempt

Item#Passedattemptssaved asllm callsllm secondsskill callsgame seconds
chair table1yes2craft_chair_and_table245.2688.7
copper bars1no3—3106.88385.7
door1yes2craft_wooden_door_direct360.7588.6
furnace1yes3make_furnace488.27326.4
hammer1yes1—337.96125.7
stone1yes1—229.31110
wood1yes1—119.1288.6
workbench1yes1—332.9388.6

LLM track 2026-10-16 05:42

{"model": "gpt-oss:20b", "think": "low", "mode": "primitive", "library": "learned", "attempts": 3, "library_path": "/Users/emreselcuk/Documents/GitHub/terraria-agent-bg/agent/skills/library-primitive-abnight3.json", "bridge": "http://127.0.0.1:18990", "sim": {"speed": 4, "render": 1}, "world_reset_per_task": true, "library_size_at_start": 7, "library_size_at_end": 10}

task pass attempts LLM calls LLM s game s skill calls used library saved as
wood yes 1 1 19.1 88.6 2 gather_wood -
workbench yes 1 3 32.9 88.6 3 make_workbench, gather_wood -
hammer yes 1 3 37.9 125.7 6 obtain_wooden_hammer, gather_wood, make_workbench, gather_wood -
stone yes 1 2 29.3 110.0 1 mine_stone_blocks -
chair_table yes 2 2 45.2 88.7 6 get_chair_and_table, obtain_wooden_hammer, gather_wood, make_workbench craft_chair_and_table
door yes 2 3 60.7 88.6 5 make_wooden_door, obtain_wooden_hammer, gather_wood, make_workbench craft_wooden_door_direct
furnace yes 3 4 88.2 326.4 7 hold_furnace, gather_wood, hold_furnace make_furnace
copper_bars no 3 3 106.8 385.7 8 mine_stone_blocks, gather_wood -

7/8 tasks passed; 21 LLM calls, 420s thinking, 1302s in game.

Logs

wood (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: gather_at_least_30_wood: [{"skill": "lib:gather_wood", "args": {}}]
ok  equip_best {} -> already wearing the best gear: head none, body none, legs none; accessories none; defense 0; hotbar CopperShortsword (damage 5, slot 0), CopperPickaxe (pick 35, slot 1), CopperAxe (axe 35, slot 2)
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 30/30

workbench (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: hold_work_bench: [{"skill": "lib:make_workbench", "args": {}}]
ok  equip_best {} -> already wearing the best gear: head none, body none, legs none; accessories none; defense 0; hotbar CopperShortsword (damage 5, slot 0), CopperPickaxe (pick 35, slot 1), CopperAxe (axe 35, slot 2)
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
ok  craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1

hammer (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: get_wooden_hammer: [{"skill": "lib:obtain_wooden_hammer", "args": {}}]
ok  equip_best {} -> already wearing the best gear: head none, body none, legs none; accessories none; defense 0; hotbar CopperShortsword (damage 5, slot 0), CopperPickaxe (pick 35, slot 1), CopperAxe (axe 35, slot 2)
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
ok  equip_best {} -> already wearing the best gear: head none, body none, legs none; accessories none; defense 0; hotbar CopperShortsword (damage 5, slot 0), CopperPickaxe (pick 35, slot 1), CopperAxe (axe 35, slot 2)
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 9/30; no more reachable targets within 180 tiles.
ok  craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok  craft {"item": "WoodenHammer", "count": 1} -> crafted WoodenHammer x1

stone (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: obtain_30_stoneblocks: [{"skill": "lib:mine_stone_blocks", "args": {}}]
ok  mine_nearest {"target": "Stone", "count": 30} -> mined 30/30

chair_table (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: obtain_chair_and_table: [{"skill": "lib:get_chair_and_table", "args": {}}]
ok  equip_best {} -> already wearing the best gear: head none, body none, legs none; accessories none; defense 0; hotbar CopperShortsword (damage 5, slot 0), CopperPickaxe (pick 35, slot 1), CopperAxe (axe 35, slot 2)
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
  -> step 1: library skill lib:get_chair_and_table failed: step 1: library skill lib:obtain_wooden_hammer failed: step 2: library skill lib:make_workbench failed: step 1: no library skill 'lib:gather_wood'
attempt 2: craft_chair_and_table: [{"skill": "craft", "args": {"item": "WorkBench", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenHammer", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenChair", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenTable", "count": 1}}]
ok  craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok  craft {"item": "WoodenHammer", "count": 1} -> crafted WoodenHammer x1
ok  craft {"item": "WoodenChair", "count": 1} -> crafted WoodenChair x1
ok  craft {"item": "WoodenTable", "count": 1} -> crafted WoodenTable x1

door (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: obtain_and_hold_wooden_door: [{"skill": "lib:make_wooden_door", "args": {}}]
ok  equip_best {} -> already wearing the best gear: head none, body none, legs none; accessories none; defense 0; hotbar CopperShortsword (damage 5, slot 0), CopperPickaxe (pick 35, slot 1), CopperAxe (axe 35, slot 2)
ok  mine_nearest {"target": "Trees", "count": 30} -> mined 30/30
  -> step 1: library skill lib:make_wooden_door failed: step 1: library skill lib:obtain_wooden_hammer failed: step 2: library skill lib:make_workbench failed: step 1: no library skill 'lib:gather_wood'
attempt 2: craft_wooden_door_direct: [{"skill": "craft", "args": {"item": "WorkBench", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenHammer", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenDoor", "count": 1}}]
ok  craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok  craft {"item": "WoodenHammer", "count": 1} -> crafted WoodenHammer x1
ok  craft {"item": "WoodenDoor", "count": 1} -> crafted WoodenDoor x1

furnace (pass)

start [2300, 239], 10 trees within 30 tiles
attempt 1: get_furnace: [{"skill": "lib:hold_furnace", "args": {}}]
ok  mine_nearest {"target": "Stone", "count": 16} -> mined 16/16
ERR craft {"item": "Furnace", "count": 1} -> crafted 0/1 Furnace. recipe [20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches] missing station: WorkBenches missing: Wood 0/4
  -> step 1: library skill lib:hold_furnace failed: step 2 craft {"item": "Furnace", "count": 1} failed: crafted 0/1 Furnace. recipe [20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches] missing station: WorkBenches missing: Wood 0/4
attempt 2: build_and_craft_furnace: [{"skill": "lib:gather_wood", "args": {}}, {"skill": "lib:make_workbench", "args": {}}, {"skill": "lib:hold_furnace", "args": {}}]
ok  equip_best {} -> already wearing the best gear: head none, body none, legs none; accessories none; defense 0; hotbar CopperShortsword (damage 5, slot 0), CopperPickaxe (pick 35, slot 1), CopperAxe (axe 35, slot 2)
ERR mine_nearest {"target": "Trees", "count": 30} -> mine_nearest timed out after 180s
  -> step 1: library skill lib:gather_wood failed: step 2 mine_nearest {"target": "Trees", "count": 30} failed: mine_nearest timed out after 180s
attempt 3: make_furnace: [{"skill": "craft", "args": {"item": "WorkBench", "count": 1}}, {"skill": "lib:hold_furnace", "args": {}}]
ok  craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok  mine_nearest {"target": "Stone", "count": 16} -> mined 16/16
ok  craft {"item": "Furnace", "count": 1} -> crafted Furnace x1

copper_bars (FAIL)

start [2300, 239], 10 trees within 30 tiles
attempt 1: obtain_copper_bars: [{"skill": "lib:mine_stone_blocks", "args": {}}, {"skill": "lib:gather_wood", "args": {}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}, {"skill": "mine_nearest", "args": {"target": "CopperOre", "count": 3}}, {"skill": "craft", "args": {"item": "CopperBar", "count": 3}}]
ok  mine_nearest {"target": "Stone", "count": 30} -> mined 30/30
ok  equip_best {} -> already wearing the best gear: head none, body none, legs none; accessories none; defense 0; hotbar CopperShortsword (damage 5, slot 0), CopperPickaxe (pick 35, slot 1), CopperAxe (axe 35, slot 2)
ERR mine_nearest {"target": "Trees", "count": 30} -> mine_nearest timed out after 180s
  -> step 2: library skill lib:gather_wood failed: step 2 mine_nearest {"target": "Trees", "count": 30} failed: mine_nearest timed out after 180s
attempt 2: obtain_copper_bars_v2: [{"skill": "mine_nearest", "args": {"target": "CopperOre", "count": 3}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}, {"skill": "craft", "args": {"item": "CopperBar", "count": 3}}]
ok  mine_nearest {"target": "CopperOre", "count": 3} -> mined 3/3
ok  craft {"item": "Furnace", "count": 1} -> crafted Furnace x1
ok  craft {"item": "CopperBar", "count": 3} -> crafted 1/3 CopperBar. recipe [3 CopperOre @ Furnaces] missing: CopperOre 1/3; for 2 more CopperBar you need 6 CopperOre (have 1) in total
  -> the program finished but the goal check {"any": [{"have": {"CopperBar": 3}}, {"have": {"TinBar": 3}}]} is not met
attempt 3: obtain_copper_bars_final: [{"skill": "mine_nearest", "args": {"target": "CopperOre", "count": 2}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}, {"skill": "craft", "args": {"item": "CopperBar", "count": 2}}]
ok  mine_nearest {"target": "CopperOre", "count": 2} -> mined 2/2
ERR craft {"item": "Furnace", "count": 1} -> crafted 0/1 Furnace. recipe [20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches] missing station: WorkBenches missing: Torch 2/3
  -> step 2 craft {"item": "Furnace", "count": 1} failed: crafted 0/1 Furnace. recipe [20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches] missing station: WorkBenches missing: Torch 2/3