LLM task run · in a Linux sim · Oct 15, 3:11 PM
Primitive · library fresh
- 5/8passed
- 223smodel thinking, 16 calls
- 5skills learned: collect_wood, create_boreal_workbench, make_wooden_hammer, collect_stone_blocks_again, hold_wooden_door
Each attempt
| Item | # | Passed | attempts | saved as | llm calls | llm seconds | skill calls | game seconds |
|---|---|---|---|---|---|---|---|---|
| chair table | 1 | no | 3 | — | 3 | 59.1 | 4 | 70.3 |
| copper bars | 1 | no | 3 | — | 3 | 76.5 | 2 | 453.7 |
| door | 1 | yes | 1 | hold_wooden_door | 1 | 8.6 | 3 | 58.9 |
| furnace | 1 | no | 3 | — | 3 | 44.1 | 5 | 6917.7 |
| hammer | 1 | yes | 1 | make_wooden_hammer | 1 | 5.1 | 2 | 202 |
| stone | 1 | yes | 2 | collect_stone_blocks_again | 2 | 11 | 3 | 307 |
| wood | 1 | yes | 1 | collect_wood | 1 | 6.5 | 1 | 26.3 |
| workbench | 1 | yes | 2 | create_boreal_workbench | 2 | 12.4 | 3 | 16.9 |
LLM track 2026-10-15 17:29
{"model": "gpt-oss:20b", "think": "low", "mode": "primitive", "library": "fresh", "attempts": 3, "library_path": "/Users/emreselcuk/.claude/jobs/3fb9a8ce/tmp/ta/agent/skills/library-primitive-ab1.json", "bridge": "http://127.0.0.1:18990", "library_size_at_start": 0, "library_size_at_end": 5}
| task | pass | attempts | LLM calls | LLM s | game s | skill calls | used library | saved as |
|---|---|---|---|---|---|---|---|---|
| wood | yes | 1 | 1 | 6.5 | 26.3 | 1 | - | collect_wood |
| workbench | yes | 2 | 2 | 12.4 | 16.9 | 3 | collect_wood | create_boreal_workbench |
| hammer | yes | 1 | 1 | 5.1 | 202.0 | 2 | collect_wood | make_wooden_hammer |
| stone | yes | 2 | 2 | 11.0 | 307.0 | 3 | - | collect_stone_blocks_again |
| chair_table | no | 3 | 3 | 59.1 | 70.3 | 4 | collect_wood | - |
| door | yes | 1 | 1 | 8.6 | 58.9 | 3 | collect_wood | hold_wooden_door |
| furnace | no | 3 | 3 | 44.1 | 6917.7 | 5 | collect_stone_blocks_again, collect_wood | - |
| copper_bars | no | 3 | 3 | 76.5 | 453.7 | 2 | - | - |
5/8 tasks passed; 16 LLM calls, 223s thinking, 8053s in game.
Logs
wood (pass)
attempt 1: collect_wood: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 7}}]
ok mine_nearest {"target": "Trees", "count": 7} -> mined 7/7
workbench (pass)
attempt 1: create_workbench: [{"skill": "lib:collect_wood", "args": {}}, {"skill": "craft", "args": {"item": "WorkBench", "count": 1}}]
ok mine_nearest {"target": "Trees", "count": 7} -> mined 7/7
ERR craft {"item": "WorkBench", "count": 1} -> crafted 0/1 WorkBench. recipe [10 Wood] missing: Wood 0/10
-> step 2 craft {"item": "WorkBench", "count": 1} failed: crafted 0/1 WorkBench. recipe [10 Wood] missing: Wood 0/10
attempt 2: create_boreal_workbench: [{"skill": "craft", "args": {"item": "BorealWoodWorkBench", "count": 1}}]
ok craft {"item": "BorealWoodWorkBench", "count": 1} -> crafted BorealWoodWorkBench x1
hammer (pass)
attempt 1: make_wooden_hammer: [{"skill": "lib:collect_wood", "args": {}}, {"skill": "craft", "args": {"item": "WoodenHammer", "count": 1}}]
ok mine_nearest {"target": "Trees", "count": 7} -> mined 7/7
ok craft {"item": "WoodenHammer", "count": 1} -> crafted WoodenHammer x1
stone (pass)
attempt 1: collect_stone_blocks: [{"skill": "mine_nearest", "args": {"target": "Stone", "count": 30}}]
ERR mine_nearest {"target": "Stone", "count": 30} -> mine_nearest timed out after 180s
-> step 1 mine_nearest {"target": "Stone", "count": 30} failed: mine_nearest timed out after 180s
attempt 2: collect_stone_blocks_again: [{"skill": "dig_down", "args": {"target": "Stone", "max_depth": 200}}, {"skill": "mine_nearest", "args": {"target": "Stone", "count": 27}}]
ok dig_down {"target": "Stone", "max_depth": 200} -> dug down 3 tiles; Stone is nearby now
ok mine_nearest {"target": "Stone", "count": 27} -> mined 27/27
chair_table (FAIL)
attempt 1: cannot_make_chair_and_table: [{"skill": "wait", "args": {"seconds": 1}}]
ok wait {"seconds": 1} -> waited 1s
-> the program finished but the goal check {"have": {"WoodenChair": 1, "WoodenTable": 1}} is not met
attempt 2: make_chair_and_table: [{"skill": "lib:collect_wood", "args": {}}, {"skill": "craft", "args": {"item": "WoodenChair", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenTable", "count": 1}}]
ok mine_nearest {"target": "Trees", "count": 7} -> mined 7/7
ERR craft {"item": "WoodenChair", "count": 1} -> crafted 0/1 WoodenChair: have a WorkBench but found no flat 3-tile spot next to you to place it; move to flat ground
-> step 2 craft {"item": "WoodenChair", "count": 1} failed: crafted 0/1 WoodenChair: have a WorkBench but found no flat 3-tile spot next to you to place it; move to flat ground
attempt 3: make_chair_and_table_flat: [{"skill": "move_to", "args": {"x": 2760, "y": 200, "tolerance": 1}}, {"skill": "craft", "args": {"item": "WoodenChair", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenTable", "count": 1}}]
ERR move_to {"x": 2760, "y": 200, "tolerance": 1} -> stuck at (2761,211) trying to reach (2760,200) (greedy: no A* path). Gap or drop ahead.
-> step 1 move_to {"x": 2760, "y": 200, "tolerance": 1} failed: stuck at (2761,211) trying to reach (2760,200) (greedy: no A* path). Gap or drop ahead.
door (pass)
attempt 1: hold_wooden_door: [{"skill": "lib:collect_wood", "args": {}}, {"skill": "craft", "args": {"item": "WorkBench", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenDoor", "count": 1}}]
ok mine_nearest {"target": "Trees", "count": 7} -> mined 7/7
ok craft {"item": "WorkBench", "count": 1} -> crafted WorkBench x1
ok craft {"item": "WoodenDoor", "count": 1} -> crafted WoodenDoor x1
furnace (FAIL)
attempt 1: hold_furnace: [{"skill": "lib:collect_stone_blocks_again", "args": {}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}]
ok dig_down {"target": "Stone", "max_depth": 200} -> dug down 5 tiles; Stone is nearby now
ok mine_nearest {"target": "Stone", "count": 27} -> mined 27/27
-> step 1: library skill lib:collect_stone_blocks_again did not reach its check {"have": {"StoneBlock": 30}}: program finished
attempt 2: hold_furnace: [{"skill": "mine_nearest", "args": {"target": "Stone", "count": 1}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}]
ok mine_nearest {"target": "Stone", "count": 1} -> mined 1/1
ERR craft {"item": "Furnace", "count": 1} -> crafted 0/1 Furnace. recipe [20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches] missing station: WorkBenches missing: Wood 1/4
-> step 2 craft {"item": "Furnace", "count": 1} failed: crafted 0/1 Furnace. recipe [20 StoneBlock, 4 Wood, 3 Torch @ WorkBenches] missing station: WorkBenches missing: Wood 1/4
attempt 3: hold_furnace: [{"skill": "lib:collect_wood", "args": {}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}]
ERR mine_nearest {"target": "Trees", "count": 7} -> no reachable target within 180 tiles sideways, 40 up/down. Last failure: could not get within reach of (3200,208): tunnel to (3200,208) blocked at (3035,222): Ebonstone needs 65% pickaxe power; best p
-> step 1: library skill lib:collect_wood did not reach its check {"have": {"Wood": 30}}: step 1 mine_nearest {"target": "Trees", "count": 7} failed: no reachable target within 180 tiles sideways, 40 up/down. Last failure: could not get within reach of (3200,208): tunnel to (3200,208) blocked at (3035,
copper_bars (FAIL)
attempt 1: cannot_smelt_without_furnace: [{"skill": "comment", "args": {"text": "Gather wood for hammer"}}, {"skill": "lib:make_wooden_hammer", "args": {}}, {"skill": "comment", "args": {"text": "Collect stone blocks"}}, {"skill": "lib:collect_stone_blocks_again", "args": {}}, {"skill": "comment", "args": {"text": "Create a workbench (but no furnace available)"}}, {"skill": "lib:create_boreal_workbench", "args": {}}]
-> step 1: 'comment' is not an available skill
attempt 2: cannot_smelt_without_furnace: [{"skill": "mine_nearest", "args": {"target": "CopperOre", "count": 3}}, {"skill": "craft", "args": {"item": "CopperBar", "count": 3}}]
ERR mine_nearest {"target": "CopperOre", "count": 3} -> mine_nearest timed out after 180s
-> step 1 mine_nearest {"target": "CopperOre", "count": 3} failed: mine_nearest timed out after 180s
attempt 3: cannot_smelt_without_furnace: [{"skill": "mine_nearest", "args": {"target": "CopperOre", "count": 3}}, {"skill": "craft", "args": {"item": "CopperBar", "count": 3}}]
ERR mine_nearest {"target": "CopperOre", "count": 3} -> LOW HEALTH 30/100 and no healing potion. No hostile in sight (fall damage, a projectile, or something off-screen). Get to safety (home, or away from enemies) and wait to regenerate before continuing.
-> step 1 mine_nearest {"target": "CopperOre", "count": 3} failed: LOW HEALTH 30/100 and no healing potion. No hostile in sight (fall damage, a projectile, or something off-screen). Get to safety (home, or away from enemies) and wait to regenerate before continuing.