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LLM task run · on the Mac · Oct 15, 2:46 PM

Primitive · library fresh

Harness bug: the check wanted the item named Wood while the model held BorealWood (fixed: wood variants count). Kept for the record and left out of the charts.

  • 0/2passed
  • 49smodel thinking, 6 calls

Each attempt

Item#Passedattemptssaved asllm callsllm secondsskill callsgame seconds
wood1no3—335.6337.4
workbench1no3—313.3481.2

LLM track 2026-10-15 14:49

{"model": "gpt-oss:20b", "think": "low", "mode": "primitive", "library": "fresh", "attempts": 3, "library_size_at_start": 0}

task pass attempts LLM calls LLM s game s skill calls used library saved as
wood no 3 3 35.6 37.4 3 - -
workbench no 3 3 13.3 81.2 4 - -

0/2 tasks passed; 6 LLM calls, 49s thinking, 119s in game.

Logs

wood (FAIL)

attempt 1: gather_wood_from_trees: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 3}}]
ok  mine_nearest {"target": "Trees", "count": 3} -> mined 3/3
  -> the program finished but the goal check {"have": {"Wood": 30}} is not met
attempt 2: gather_wood_from_trees: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 4}}]
ok  mine_nearest {"target": "Trees", "count": 4} -> mined 4/4
  -> the program finished but the goal check {"have": {"Wood": 30}} is not met
attempt 3: gather_wood_from_trees: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 10}}]
ok  mine_nearest {"target": "Trees", "count": 10} -> mined 8/10; no more reachable targets within 60 tiles.
  -> the program finished but the goal check {"have": {"Wood": 30}} is not met

workbench (FAIL)

attempt 1: obtain_workbench: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 4}}, {"skill": "craft", "args": {"item": "WorkBench", "count": 1}}]
ok  mine_nearest {"target": "Trees", "count": 4} -> mined 4/4
ERR craft {"item": "WorkBench", "count": 1} -> crafted 0/1 WorkBench. recipe [10 Wood] missing: Wood 0/10
  -> step 2 craft {"item": "WorkBench", "count": 1} failed: crafted 0/1 WorkBench. recipe [10 Wood] missing: Wood 0/10
attempt 2: craft_workbench: [{"skill": "craft", "args": {"item": "WorkBench", "count": 1}}]
ERR craft {"item": "WorkBench", "count": 1} -> crafted 0/1 WorkBench. recipe [10 Wood] missing: Wood 0/10
  -> step 1 craft {"item": "WorkBench", "count": 1} failed: crafted 0/1 WorkBench. recipe [10 Wood] missing: Wood 0/10
attempt 3: obtain_boreal_workbench: [{"skill": "craft", "args": {"item": "BorealWoodWorkBench", "count": 1}}]
ok  craft {"item": "BorealWoodWorkBench", "count": 1} -> crafted BorealWoodWorkBench x1
  -> the program finished but the goal check {"have": {"WorkBench": 1}} is not met