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Save & Exit

LLM task run · on the Mac · Oct 15, 2:41 PM

Primitive · library fresh

Harness bug: two benchmark processes drove one game (fixed: per-instance lock). Kept for the record and left out of the charts.

  • 0/7passed
  • 219smodel thinking, 21 calls

Each attempt

Item#Passedattemptssaved asllm callsllm secondsskill callsgame seconds
chair table1no3—333.741
door1no3—325.832
furnace1no3—319.538.6
hammer1no3—331.435.8
stone1no3—343.857
wood1no3—336.147.3
workbench1no3—328.437.3

LLM track 2026-10-15 14:45

{"model": "gpt-oss:20b", "think": "low", "mode": "primitive", "library": "fresh", "attempts": 3, "library_size_at_start": 0}

task pass attempts LLM calls LLM s game s skill calls used library saved as
wood no 3 3 36.1 7.3 4 - -
workbench no 3 3 28.4 7.3 3 - -
hammer no 3 3 31.4 5.8 3 - -
stone no 3 3 43.8 7.0 5 - -
chair_table no 3 3 33.7 1.0 4 - -
door no 3 3 25.8 2.0 3 - -
furnace no 3 3 19.5 8.6 3 - -

0/7 tasks passed; 21 LLM calls, 219s thinking, 39s in game.

Logs

wood (FAIL)

attempt 1: cut_tree_for_wood: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 1}}]
ERR mine_nearest {"target": "Trees", "count": 1} -> interrupted by mine_nearest
  -> step 1 mine_nearest {"target": "Trees", "count": 1} failed: interrupted by mine_nearest
attempt 2: cut_tree_for_wood: [{"skill": "move_to", "args": {"x": 2202, "y": 246, "tolerance": 1}}, {"skill": "mine", "args": {"x": 2202, "y": 246}}]
ok  move_to {"x": 2202, "y": 246, "tolerance": 1} -> arrived at (2203,243) (A* 2 nodes, 0 replans)
ok  mine {"x": 2202, "y": 246} -> broke Trees at (2202,246)
  -> the program finished but the goal check {"have": {"Wood": 30}} is not met
attempt 3: cut_trees_for_wood: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 2}}]
ERR mine_nearest {"target": "Trees", "count": 2} -> interrupted by wait
  -> step 1 mine_nearest {"target": "Trees", "count": 2} failed: interrupted by wait

workbench (FAIL)

attempt 1: obtain_workbench: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 10}}, {"skill": "craft", "args": {"item": "WorkBench", "count": 1}}]
ERR mine_nearest {"target": "Trees", "count": 10} -> no reachable target within 60 tiles.
  -> step 1 mine_nearest {"target": "Trees", "count": 10} failed: no reachable target within 60 tiles.
attempt 2: obtain_workbench: [{"skill": "tb_nav", "args": {"x": 2257, "y": 242, "mode": "reach"}}, {"skill": "mine_nearest", "args": {"target": "Trees", "count": 10}}, {"skill": "craft", "args": {"item": "WorkBench", "count": 1}}]
ERR tb_nav {"x": 2257, "y": 242, "mode": "reach"} -> interrupted by mine_nearest
  -> step 1 tb_nav {"x": 2257, "y": 242, "mode": "reach"} failed: interrupted by mine_nearest
attempt 3: obtain_workbench: [{"skill": "tb_nav", "args": {"x": 2257, "y": 242, "mode": "stand"}}, {"skill": "mine_nearest", "args": {"target": "Trees", "count": 10}}, {"skill": "craft", "args": {"item": "WorkBench", "count": 1}}]
ERR tb_nav {"x": 2257, "y": 242, "mode": "stand"} -> interrupted by wait
  -> step 1 tb_nav {"x": 2257, "y": 242, "mode": "stand"} failed: interrupted by wait

hammer (FAIL)

attempt 1: obtain_and_equip_wooden_hammer: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 10}}, {"skill": "craft", "args": {"item": "WoodenHammer", "count": 1}}, {"skill": "equip_best", "args": {}}]
ERR mine_nearest {"target": "Trees", "count": 10} -> no reachable target within 60 tiles.
  -> step 1 mine_nearest {"target": "Trees", "count": 10} failed: no reachable target within 60 tiles.
attempt 2: obtain_and_equip_wooden_hammer: [{"skill": "move_to", "args": {"x": 2258, "y": 242, "tolerance": 1}}, {"skill": "mine_nearest", "args": {"target": "Trees", "count": 10}}, {"skill": "craft", "args": {"item": "WoodenHammer", "count": 1}}, {"skill": "equip_best", "args": {}}]
ERR move_to {"x": 2258, "y": 242, "tolerance": 1} -> interrupted by wait
  -> step 1 move_to {"x": 2258, "y": 242, "tolerance": 1} failed: interrupted by wait
attempt 3: obtain_and_equip_wooden_hammer: [{"skill": "tb_nav", "args": {"x": 2258, "y": 242, "mode": "reach"}}, {"skill": "mine_nearest", "args": {"target": "Trees", "count": 10}}, {"skill": "craft", "args": {"item": "WoodenHammer", "count": 1}}, {"skill": "equip_best", "args": {}}]
ERR tb_nav {"x": 2258, "y": 242, "mode": "reach"} -> interrupted by mine_nearest
  -> step 1 tb_nav {"x": 2258, "y": 242, "mode": "reach"} failed: interrupted by mine_nearest

stone (FAIL)

attempt 1: collect_stone_blocks: [{"skill": "mine_nearest", "args": {"target": "Stone", "count": 30}}]
ERR mine_nearest {"target": "Stone", "count": 30} -> interrupted by equip_best
  -> step 1 mine_nearest {"target": "Stone", "count": 30} failed: interrupted by equip_best
attempt 2: collect_stone_blocks: [{"skill": "equip_best", "args": {}}, {"skill": "mine_nearest", "args": {"target": "Stone", "count": 30}}]
ok  equip_best {} -> already wearing the best gear: head none, body none, legs none; accessories none; defense 0; hotbar CopperShortsword (damage 5, slot 0), CopperPickaxe (pick 35, slot 1), CopperAxe (axe 35, slot 2)
ERR mine_nearest {"target": "Stone", "count": 30} -> interrupted by equip_best
  -> step 2 mine_nearest {"target": "Stone", "count": 30} failed: interrupted by equip_best
attempt 3: collect_stone_blocks_loop: [{"skill": "equip_best", "args": {}}, {"skill": "mine_nearest", "args": {"target": "Stone", "count": 1}}, {"skill": "equip_best", "args": {}}, {"skill": "mine_nearest", "args": {"target": "Stone", "count": 1}}, {"skill": "equip_best", "args": {}}, {"skill": "mine_nearest", "args": {"target": "Stone", "count": 1}}, {"skill": "equip_best", "args": {}}, {"skill": "mine_nearest", "args": {"target": "Stone", "count": 1}}, {"skill": "equip_best", "args": {}}, {"skill": "mine_nearest", "args": {"target": "Stone", "count": 1}}, {"skill": "equip_best", "args": {}}, {"skill": "mine_nearest", "args": {"t
ok  equip_best {} -> already wearing the best gear: head none, body none, legs none; accessories none; defense 0; hotbar CopperShortsword (damage 5, slot 0), CopperPickaxe (pick 35, slot 1), CopperAxe (axe 35, slot 2)
ERR mine_nearest {"target": "Stone", "count": 1} -> scenario reset
  -> step 2 mine_nearest {"target": "Stone", "count": 1} failed: scenario reset

chair_table (FAIL)

attempt 1: obtain_chair_and_table: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 25}}, {"skill": "craft", "args": {"item": "WoodenChair", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenTable", "count": 1}}]
ERR mine_nearest {"target": "Trees", "count": 25} -> no reachable target within 60 tiles.
  -> step 1 mine_nearest {"target": "Trees", "count": 25} failed: no reachable target within 60 tiles.
attempt 2: obtain_chair_and_table_v2: [{"skill": "move_to", "args": {"x": 2250, "y": 230, "tolerance": 5}}, {"skill": "mine_nearest", "args": {"target": "Trees", "count": 20}}, {"skill": "craft", "args": {"item": "WoodenChair", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenTable", "count": 1}}]
ok  move_to {"x": 2250, "y": 230, "tolerance": 5} -> arrived at (2250,223) (A* 6 nodes, 0 replans)
ERR mine_nearest {"target": "Trees", "count": 20} -> no reachable target within 60 tiles.
  -> step 2 mine_nearest {"target": "Trees", "count": 20} failed: no reachable target within 60 tiles.
attempt 3: obtain_chair_and_table_v3: [{"skill": "tb_nav", "args": {"x": 2265, "y": 240, "mode": "snap"}}, {"skill": "mine_nearest", "args": {"target": "Trees", "count": 15}}, {"skill": "craft", "args": {"item": "WoodenChair", "count": 1}}, {"skill": "craft", "args": {"item": "WoodenTable", "count": 1}}]
ERR tb_nav {"x": 2265, "y": 240, "mode": "snap"} -> scenario reset
  -> step 1 tb_nav {"x": 2265, "y": 240, "mode": "snap"} failed: scenario reset

door (FAIL)

attempt 1: wooden_door: [{"skill": "mine_nearest", "args": {"target": "Trees", "count": 20}}, {"skill": "craft", "args": {"item": "WoodenDoor", "count": 1}}]
ERR mine_nearest {"target": "Trees", "count": 20} -> no reachable target within 60 tiles.
  -> step 1 mine_nearest {"target": "Trees", "count": 20} failed: no reachable target within 60 tiles.
attempt 2: wooden_door_impossible: [{"skill": "wait", "args": {"seconds": 1}}]
ok  wait {"seconds": 1} -> waited 1s
  -> the program finished but the goal check {"have": {"WoodenDoor": 1}} is not met
attempt 3: wooden_door_impossible: [{"skill": "wait", "args": {"seconds": 1}}]
ok  wait {"seconds": 1} -> waited 1s
  -> the program finished but the goal check {"have": {"WoodenDoor": 1}} is not met

furnace (FAIL)

attempt 1: gather_and_craft_furnace: [{"skill": "mine_nearest", "args": {"target": "Stone", "count": 8}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}]
ERR mine_nearest {"target": "Stone", "count": 8} -> interrupted by mine_nearest
  -> step 1 mine_nearest {"target": "Stone", "count": 8} failed: interrupted by mine_nearest
attempt 2: mine_and_craft_furnace: [{"skill": "mine_nearest", "args": {"target": "Stone", "count": 5}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}]
ERR mine_nearest {"target": "Stone", "count": 5} -> interrupted by mine_nearest
  -> step 1 mine_nearest {"target": "Stone", "count": 5} failed: interrupted by mine_nearest
attempt 3: dig_and_craft_furnace: [{"skill": "dig_down", "args": {"target": "Stone", "max_depth": 20}}, {"skill": "mine_nearest", "args": {"target": "Stone", "count": 5}}, {"skill": "craft", "args": {"item": "Furnace", "count": 1}}]
ERR dig_down {"target": "Stone", "max_depth": 20} -> scenario reset
  -> step 1 dig_down {"target": "Stone", "max_depth": 20} failed: scenario reset