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Plan run · in a Linux sim · Oct 19, 2:07 AM

Survival track

  • 11/19plan steps
  • 36deaths
  • 65minutes

Director journal: The Burning Dam of Taxes

Started 2026-10-19 02:07.

  • 02:07:43 Track: survival (enemies and damage on).
  • 02:07:43 Director online in 'The Burning Dam of Taxes'. Plan: 19 steps from first wood to a small village.
  • 02:07:43 Step 1/19: Check gear, wear the best of what we start with.
  • 02:07:43 Done: Check gear.
  • 02:07:43 Step 3/19: Make torches, light for the house and the mines (Gel from slimes + Wood).
  • 02:07:43 Done: Make torches.
  • 02:07:43 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 02:09:44 Build a home: LOW HEALTH 22/120 and no healing potion. Hostiles: Raincoat Zombie at (2097,250) 2 tiles away, hp 14/50; Raincoat Zombie at (2100,249) 3 tiles away, hp 7/50; Zombie at (2088,246) 9 tiles away, hp 34/3
  • 02:09:44 Low health (22/120): fighting off Raincoat Zombie.
  • 02:09:46 Died. Waiting to respawn.
  • 02:09:58 Step 2/19: Chop wood, wood is the base of everything early: benches, walls, furniture, torches.
  • 02:10:21 Done: Chop wood.
  • 02:10:21 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 02:10:50 Build a home: LOW HEALTH 30/120 and no healing potion. Hostiles: Zombie at (2097,251) 2 tiles away, hp 36/45; Zombie at (2076,250) 21 tiles away, hp 55/55. Get to safety (home, or away from enemies) and wait to reg
  • 02:10:50 Low health (30/120): fighting off Zombie.
  • 02:10:53 Died. Waiting to respawn.
  • 02:11:05 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:11:32 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 02:11:39 Build a home: LOW HEALTH 34/120 and no healing potion. Hostiles: Zombie at (2099,248) 0 tiles away, hp 2/45; Zombie at (2088,249) 11 tiles away, hp 55/55; Raincoat Zombie at (2085,249) 14 tiles away, hp 50/50. Get
  • 02:11:39 Low health (34/120): fighting off Zombie.
  • 02:12:19 Died. Waiting to respawn.
  • 02:12:31 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 02:12:40 Build a home: LOW HEALTH 30/120 and no healing potion. Hostiles: Zombie at (2095,258) 0 tiles away, hp 49/55; Zombie at (2095,258) 0 tiles away, hp 10/40; Demon Eye at (2099,249) 9 tiles away, hp 75/75. Get to safe
  • 02:12:40 Low health (30/120): fighting off Zombie.
  • 02:12:41 Died. Waiting to respawn.
  • 02:12:53 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 02:12:58 Build a home: LOW HEALTH 33/120 and no healing potion. Hostiles: Zombie at (2108,250) 1 tiles away, hp 40/55; Zombie at (2114,250) 4 tiles away, hp 6/40; Demon Eye at (2114,242) 9 tiles away, hp 75/75. Get to safet
  • 02:12:58 Low health (33/120): fighting off Zombie.
  • 02:13:00 Died. Waiting to respawn.
  • 02:13:12 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:13:29 Died. Waiting to respawn.
  • 02:13:41 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 02:13:47 Build a home: LOW HEALTH 33/120 and no healing potion. Hostiles: Zombie at (2097,251) 2 tiles away, hp 27/55; Zombie at (2084,249) 12 tiles away, hp 60/60; Demon Eye at (2101,238) 15 tiles away, hp 69/75. Get to sa
  • 02:13:47 Low health (33/120): fighting off Zombie.
  • 02:13:49 Died. Waiting to respawn.
  • 02:14:02 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:14:14 Died. Waiting to respawn.
  • 02:14:26 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:14:38 Died. Waiting to respawn.
  • 02:14:50 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:15:02 Died. Waiting to respawn.
  • 02:15:14 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:15:26 Died. Waiting to respawn.
  • 02:15:38 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:15:48 Died. Waiting to respawn.
  • 02:16:00 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:16:20 Died. Waiting to respawn.
  • 02:16:32 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 02:16:37 Build a home: LOW HEALTH 27/120 and no healing potion. Hostiles: Zombie at (2095,255) 1 tiles away, hp 35/45; Demon Eye at (2099,249) 8 tiles away, hp 52/75. Get to safety (home, or away from enemies) and wait to r
  • 02:16:37 Low health (27/120): fighting off Zombie.
  • 02:16:38 Died. Waiting to respawn.
  • 02:16:50 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:17:07 Died. Waiting to respawn.
  • 02:17:19 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:17:49 Low health (26/120): digging in to recover.
  • 02:18:05 Died. Waiting to respawn.
  • 02:18:17 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:18:59 Died. Waiting to respawn.
  • 02:19:11 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:19:45 Died. Waiting to respawn.
  • 02:19:57 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 02:20:25 Build a home: LOW HEALTH 29/120 and no healing potion. Hostiles: Demon Eye at (2096,248) 2 tiles away, hp 15/75; Zombie at (2088,245) 9 tiles away, hp 50/50; Zombie at (2078,249) 17 tiles away, hp 55/55. Get to saf
  • 02:20:25 Low health (29/120): digging in to recover.
  • 02:20:26 Died. Waiting to respawn.
  • 02:20:38 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:20:55 Died. Waiting to respawn.
  • 02:21:07 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:21:17 Died. Waiting to respawn.
  • 02:21:29 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:21:39 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 02:23:39 Build a home: build_room timed out after 120s (house site (2089,245); call build_house again to resume)
  • 02:24:01 Done: Build a home.
  • 02:24:01 Step 8/19: Find life crystals, each one is +20 max life for good.
  • 02:24:01 Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=243, rock layer starts at y=416); dig down first (tunnel_to a point ~139 tiles below you)
  • 02:24:02 Find life crystals: a 31-tile drop at column 2092 (fall damage) on the way to (2087,416). Carry DirtBlock to bridge it, or pick another route.
  • 02:24:02 Step 8/19: Find life crystals, each one is +20 max life for good.
  • 02:24:02 Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=243, rock layer starts at y=416); dig down first (tunnel_to a point ~139 tiles below you)
  • 02:24:02 Find life crystals: a 30-tile drop at column 2091 (fall damage) on the way to (2085,416). Carry DirtBlock to bridge it, or pick another route.
  • 02:24:02 Parking 'Find life crystals' for 20 min after 2 failed attempts; moving on.
  • 02:32:04 Step 9/19: Smelt bars and make an anvil, the anvil unlocks every metal tool and armor piece.
  • 02:32:14 Done: Smelt bars and make an anvil.
  • 02:32:14 Step 7/19: Mine iron or lead, an anvil needs 5 iron or lead bars, and iron tools mine faster.
  • 02:33:55 Mine iron or lead: LOW HEALTH 34/120 and no healing potion. Hostiles: Ghost at (2108,255) 2 tiles away, hp 36/50; Zombie at (2085,249) 25 tiles away, hp 45/45. Get to safety (home, or away from enemies) and wait to rege
  • 02:33:55 Low health (34/120): retreating home to recover.
  • 02:33:57 Low health (34/120): retreating home to recover.
  • 02:33:57 Low health (34/120): retreating home to recover.
  • 02:33:57 Low health (34/120): retreating home to recover.
  • 02:33:57 Low health (34/120): retreating home to recover.
  • 02:33:57 Low health (34/120): retreating home to recover.
  • 02:33:57 Low health (34/120): retreating home to recover.
  • 02:33:57 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:58 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:33:59 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (34/120): retreating home to recover.
  • 02:34:00 Low health (20/120): retreating home to recover.
  • 02:34:00 Low health (20/120): retreating home to recover.
  • 02:34:00 Low health (20/120): retreating home to recover.
  • 02:34:00 Low health (20/120): retreating home to recover.
  • 02:34:01 Low health (20/120): retreating home to recover.
  • 02:34:01 Low health (20/120): retreating home to recover.
  • 02:34:01 Low health (20/120): fighting off Zombie.
  • 02:34:40 Low health (25/120): retreating home to recover.
  • 02:34:40 Low health (25/120): retreating home to recover.
  • 02:34:40 Low health (25/120): retreating home to recover.
  • 02:34:41 Low health (12/120): retreating home to recover.
  • 02:34:43 Died. Waiting to respawn.
  • 02:34:55 Step 7/19: Mine iron or lead, an anvil needs 5 iron or lead bars, and iron tools mine faster.
  • 02:41:07 Done: Mine iron or lead.
  • 02:41:07 Step 10/19: Build a stone workshop, a second NPC house with the furnace and anvil in it.
  • 02:41:07 Climbing back to the surface first.
  • 02:42:45 Build a stone workshop: stuck at (2093,313) trying to reach (2093,243) (greedy: no A* path). Target is straight above or below: mine down, or place blocks/platforms to climb.
  • 02:42:45 Step 10/19: Build a stone workshop, a second NPC house with the furnace and anvil in it.
  • 02:42:45 Climbing back to the surface first.
  • 02:42:55 Build a stone workshop: stuck at (2093,312) trying to reach (2093,243) (greedy: no A* path). Target is straight above or below: mine down, or place blocks/platforms to climb.
  • 02:42:55 Parking 'Build a stone workshop' for 20 min after 2 failed attempts; moving on.
  • 02:42:55 Step 11/19: Craft a better pickaxe, faster digging, and the next ores need more pick power.
  • 02:42:55 Climbing back to the surface first.
  • 02:43:02 Craft a better pickaxe: getting 1 IronPickaxe: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2093,316) vel 0.0: 0 steps); move to flat ground
  • 02:43:02 Craft a better pickaxe: getting 1 LeadPickaxe: getting 10 LeadBar: getting 30 LeadOre: no reachable Lead within 60 tiles of (2093,316). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:43:02 Step 11/19: Craft a better pickaxe, faster digging, and the next ores need more pick power.
  • 02:43:02 Climbing back to the surface first.
  • 02:43:09 Craft a better pickaxe: getting 1 IronPickaxe: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2093,316) vel 0.0: 0 steps); move to flat ground
  • 02:43:09 Craft a better pickaxe: getting 1 LeadPickaxe: getting 10 LeadBar: getting 30 LeadOre: no reachable Lead within 60 tiles of (2093,316). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:43:09 Parking 'Craft a better pickaxe' for 20 min after 2 failed attempts; moving on.
  • 02:43:09 Step 12/19: Craft a broadsword, the starter shortsword barely scratches zombies.
  • 02:43:09 Climbing back to the surface first.
  • 02:43:16 Craft a broadsword: getting 1 IronBroadsword: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2093,316) vel 0.0: 0 steps); move to flat ground
  • 02:43:16 Craft a broadsword: getting 1 LeadBroadsword: getting 8 LeadBar: getting 24 LeadOre: no reachable Lead within 60 tiles of (2093,316). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:43:16 Step 12/19: Craft a broadsword, the starter shortsword barely scratches zombies.
  • 02:43:16 Climbing back to the surface first.
  • 02:43:23 Craft a broadsword: getting 1 IronBroadsword: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2093,316) vel 0.0: 0 steps); move to flat ground
  • 02:43:23 Craft a broadsword: getting 1 LeadBroadsword: getting 8 LeadBar: getting 24 LeadOre: no reachable Lead within 60 tiles of (2093,316). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:43:23 Parking 'Craft a broadsword' for 20 min after 2 failed attempts; moving on.
  • 02:43:23 Step 13/19: Craft a helmet, armor: less damage from everything.
  • 02:43:23 Climbing back to the surface first.
  • 02:43:30 Craft a helmet: getting 1 CopperHelmet: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2093,316) vel 0.0: 0 steps); move to flat ground
  • 02:43:30 Craft a helmet: getting 1 TinHelmet: getting 12 TinBar: getting 36 TinOre: no reachable Tin within 60 tiles of (2093,316). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:43:30 Step 13/19: Craft a helmet, armor: less damage from everything.
  • 02:43:30 Climbing back to the surface first.
  • 02:43:37 Craft a helmet: getting 1 CopperHelmet: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2093,316) vel 0.0: 0 steps); move to flat ground
  • 02:43:37 Craft a helmet: getting 1 TinHelmet: getting 12 TinBar: getting 36 TinOre: no reachable Tin within 60 tiles of (2093,316). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:43:37 Parking 'Craft a helmet' for 20 min after 2 failed attempts; moving on.
  • 02:43:37 Step 14/19: Craft greaves, more armor.
  • 02:43:37 Climbing back to the surface first.
  • 02:43:44 Craft greaves: getting 1 CopperGreaves: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2093,316) vel 0.0: 0 steps); move to flat ground
  • 02:43:44 Craft greaves: getting 1 TinGreaves: getting 16 TinBar: getting 48 TinOre: no reachable Tin within 60 tiles of (2093,316). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:43:44 Step 14/19: Craft greaves, more armor.
  • 02:43:44 Climbing back to the surface first.
  • 02:43:51 Craft greaves: getting 1 CopperGreaves: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2093,316) vel 0.0: 0 steps); move to flat ground
  • 02:43:51 Craft greaves: getting 1 TinGreaves: getting 16 TinBar: getting 48 TinOre: no reachable Tin within 60 tiles of (2093,316). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:43:51 Parking 'Craft greaves' for 20 min after 2 failed attempts; moving on.
  • 02:43:51 Step 15/19: Craft chainmail, the biggest armor piece.
  • 02:43:51 Climbing back to the surface first.
  • 02:43:58 Craft chainmail: getting 1 CopperChainmail: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2093,316) vel 0.0: 0 steps); move to flat ground
  • 02:43:58 Craft chainmail: getting 1 TinChainmail: getting 20 TinBar: getting 60 TinOre: no reachable Tin within 60 tiles of (2093,316). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:43:58 Step 15/19: Craft chainmail, the biggest armor piece.
  • 02:43:58 Climbing back to the surface first.
  • 02:44:05 Craft chainmail: getting 1 CopperChainmail: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2093,316) vel 0.0: 0 steps); move to flat ground
  • 02:44:05 Craft chainmail: getting 1 TinChainmail: getting 20 TinBar: getting 60 TinOre: no reachable Tin within 60 tiles of (2093,316). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:44:05 Parking 'Craft chainmail' for 20 min after 2 failed attempts; moving on.
  • 02:44:05 Step 8/19: Find life crystals, each one is +20 max life for good.
  • 02:44:05 Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=316, rock layer starts at y=416); dig down first (tunnel_to a point ~66 tiles below you)
  • 02:44:45 Find life crystals: digging down at column 2086 opens a 36+ tile drop (fall damage). Place platforms/blocks below, or tunnel down beside it.
  • 02:44:45 Parking 'Find life crystals' for 30 min after 3 failed attempts; moving on.
  • 02:44:45 Step 16/19: Raid nearby chests, surface and cave chests hold potions, coins and gear.
  • 02:44:50 Raid nearby chests: looted nothing. Skipped: (2019,308) 71 tiles away: stuck at (2086,337) trying to reach (2019,308) (greedy: no A* path). Blocked by Mud at (2085,338); wall is ~12 tiles high. Mine it or build up.; (196
  • 02:44:50 Step 16/19: Raid nearby chests, surface and cave chests hold potions, coins and gear.
  • 02:44:55 Raid nearby chests: looted nothing. Skipped: (2019,308) 71 tiles away: stuck at (2086,337) trying to reach (2019,308) (greedy: no A* path). Blocked by Mud at (2085,338); wall is ~12 tiles high. Mine it or build up.; (196
  • 02:44:55 Parking 'Raid nearby chests' for 20 min after 2 failed attempts; moving on.
  • 02:44:55 Step 17/19: Build a house for the Merchant, a third valid house: new NPCs move in once they have a home.
  • 02:44:55 Climbing back to the surface first.
  • 02:45:03 Build a house for the Merchant: LOW HEALTH 32/120 and no healing potion. Hostiles: Red Slime at (2113,335) 27 tiles away, hp 35/35. Get to safety (home, or away from enemies) and wait to regenerate before continuing.
  • 02:45:03 Low health (32/120): digging in to recover.
  • 02:45:05 Died. Waiting to respawn.
  • 02:45:18 Step 17/19: Build a house for the Merchant, a third valid house: new NPCs move in once they have a home.
  • 02:45:40 Build a house for the Merchant: LOW HEALTH 33/120 and no healing potion. Hostiles: Ghost at (2113,248) 2 tiles away, hp 42/50; Zombie at (2088,245) 27 tiles away, hp 34/34. Get to safety (home, or away from enemies) and wait to rege
  • 02:45:40 Low health (33/120): retreating home to recover.
  • 02:45:41 Low health (16/120): retreating home to recover.
  • 02:45:42 Died. Waiting to respawn.
  • 02:45:54 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 02:46:09 Step 17/19: Build a house for the Merchant, a third valid house: new NPCs move in once they have a home.
  • 02:46:12 Build a house for the Merchant: stuck at (2097,253) trying to reach (2093,243) (greedy: no A* path). Blocked by Grass at (2096,254); wall is ~9 tiles high. Mine it or build up.
  • 02:46:12 Step 17/19: Build a house for the Merchant, a third valid house: new NPCs move in once they have a home.
  • 02:46:14 Build a house for the Merchant: stuck at (2097,249) trying to reach (2093,243) (greedy: no A* path). Blocked by Grass at (2096,251); wall is ~6 tiles high. Mine it or build up.
  • 02:46:14 Parking 'Build a house for the Merchant' for 20 min after 2 failed attempts; moving on.
  • 02:46:14 Step 19/19: Put the loot away, a tidy inventory: loot goes in the chest at home.
  • 02:46:17 Put the loot away: stuck at (2097,249) trying to reach (2093,243) (greedy: no A* path). Blocked by Grass at (2096,251); wall is ~6 tiles high. Mine it or build up.
  • 02:46:17 Step 19/19: Put the loot away, a tidy inventory: loot goes in the chest at home.
  • 02:46:19 Put the loot away: stuck at (2097,248) trying to reach (2093,243) (greedy: no A* path). Blocked by Grass at (2096,249); wall is ~4 tiles high. Mine it or build up.
  • 02:46:19 Parking 'Put the loot away' for 20 min after 2 failed attempts; moving on.
  • 02:46:19 Plan complete for now. Patrolling: more ore and chests while time remains.
  • 02:49:05 Died. Waiting to respawn.
  • 02:49:11 Respawned (second death in 6 min): digging in until morning before going back to work.
  • 02:49:21 Step 8/19: Find life crystals, each one is +20 max life for good.
  • 02:49:21 Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=252, rock layer starts at y=416); dig down first (tunnel_to a point ~130 tiles below you)
  • 02:50:29 Find life crystals: LOW HEALTH 22/120 and no healing potion. Hostiles: Ghost at (2096,337) 1 tiles away, hp 43/50. Get to safety (home, or away from enemies) and wait to regenerate before continuing. [guard: broke off fi
  • 02:50:29 Low health (22/120): digging in to recover.
  • 02:50:32 Died. Waiting to respawn.
  • 02:50:44 Respawned (second death in 6 min): digging in until morning before going back to work.
  • 02:50:53 Step 8/19: Find life crystals, each one is +20 max life for good.
  • 02:50:53 Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=252, rock layer starts at y=416); dig down first (tunnel_to a point ~130 tiles below you)
  • 02:50:57 Find life crystals: digging down at column 2092 opens a 42+ tile drop (fall damage). Place platforms/blocks below, or tunnel down beside it. [guard: broke off fight with Ghost]
  • 02:50:57 Parking 'Find life crystals' for 40 min after 4 failed attempts; moving on.
  • 02:50:59 Low health (56/120): digging in to recover.
  • 02:51:04 Died. Waiting to respawn.
  • 02:51:16 Respawned (second death in 6 min): digging in until morning before going back to work.
  • 02:51:29 Died. Waiting to respawn.
  • 02:56:02 Step 10/19: Build a stone workshop, a second NPC house with the furnace and anvil in it.
  • 02:56:41 Build a stone workshop: LOW HEALTH 32/120 and no healing potion. Hostiles: Ghost at (2073,248) 1 tiles away, hp 50/50; Ghost at (2077,272) 22 tiles away, hp 50/50. Get to safety (home, or away from enemies) and wait to regen
  • 02:56:41 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:43 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:44 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:45 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:46 Low health (32/120): retreating home to recover.
  • 02:56:47 Low health (32/120): retreating home to recover.
  • 02:56:47 Low health (32/120): retreating home to recover.
  • 02:56:47 Low health (32/120): retreating home to recover.
  • 02:56:47 Low health (32/120): retreating home to recover.
  • 02:56:47 Low health (32/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:47 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:48 Low health (33/120): retreating home to recover.
  • 02:56:49 Low health (33/120): retreating home to recover.
  • 02:56:49 Low health (33/120): retreating home to recover.
  • 02:56:49 Low health (33/120): retreating home to recover.
  • 02:56:49 Low health (33/120): retreating home to recover.
  • 02:56:49 Low health (33/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:49 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:50 Low health (34/120): retreating home to recover.
  • 02:56:51 Low health (34/120): retreating home to recover.
  • 02:56:51 Low health (34/120): retreating home to recover.
  • 02:56:51 Low health (34/120): retreating home to recover.
  • 02:56:51 Low health (34/120): retreating home to recover.
  • 02:56:51 Low health (34/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:51 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:52 Low health (35/120): retreating home to recover.
  • 02:56:53 Low health (35/120): retreating home to recover.
  • 02:56:53 Low health (35/120): retreating home to recover.
  • 02:56:53 Low health (35/120): retreating home to recover.
  • 02:56:53 Low health (35/120): retreating home to recover.
  • 02:56:53 Low health (35/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:53 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:54 Low health (36/120): retreating home to recover.
  • 02:56:55 Low health (36/120): retreating home to recover.
  • 02:56:55 Low health (36/120): retreating home to recover.
  • 02:56:55 Low health (36/120): retreating home to recover.
  • 02:56:55 Low health (36/120): retreating home to recover.
  • 02:56:55 Low health (36/120): retreating home to recover.
  • 02:56:55 Low health (36/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
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  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:55 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:56 Low health (37/120): retreating home to recover.
  • 02:56:57 Low health (38/120): retreating home to recover.
  • 02:56:57 Low health (38/120): retreating home to recover.
  • 02:56:57 Low health (38/120): retreating home to recover.
  • 02:56:57 Low health (38/120): retreating home to recover.
  • 02:56:57 Low health (38/120): retreating home to recover.
  • 02:56:57 Low health (38/120): retreating home to recover.
  • 02:56:57 Low health (38/120): retreating home to recover.
  • 02:56:57 Low health (38/120): retreating home to recover.
  • 02:56:57 Low health (38/120): retreating home to recover.
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  • 02:56:57 Low health (39/120): retreating home to recover.
  • 02:56:58 Low health (39/120): retreating home to recover.
  • 02:56:58 Low health (39/120): retreating home to recover.
  • 02:56:58 Low health (39/120): retreating home to recover.
  • 02:56:58 Low health (39/120): retreating home to recover.
  • 02:56:58 Low health (39/120): retreating home to recover.
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  • 02:56:58 Low health (39/120): retreating home to recover.
  • 02:56:58 Low health (39/120): retreating home to recover.
  • 02:56:58 Low health (39/120): retreating home to recover.
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  • 02:56:58 Low health (39/120): retreating home to recover.
  • 02:56:58 Low health (39/120): retreating home to recover.
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  • 02:56:58 Low health (39/120): retreating home to recover.
  • 02:56:58 Low health (39/120): retreating home to recover.
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  • 02:56:58 Low health (39/120): retreating home to recover.
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  • 02:56:59 Low health (40/120): retreating home to recover.
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  • 02:56:59 Low health (40/120): retreating home to recover.
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  • 02:56:59 Low health (40/120): retreating home to recover.
  • 02:56:59 Low health (40/120): retreating home to recover.
  • 02:56:59 Low health (40/120): retreating home to recover.
  • 02:56:59 Low health (40/120): retreating home to recover.
  • 02:56:59 Low health (40/120): retreating home to recover.
  • 02:56:59 Low health (40/120): retreating home to recover.
  • 02:56:59 Low health (40/120): retreating home to recover.
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  • 02:56:59 Low health (40/120): retreating home to recover.
  • 02:56:59 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
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  • 02:57:00 Low health (41/120): retreating home to recover.
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  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (41/120): retreating home to recover.
  • 02:57:00 Low health (42/120): retreating home to recover.
  • 02:57:01 Low health (42/120): retreating home to recover.
  • 02:57:01 Low health (42/120): retreating home to recover.
  • 02:57:01 Low health (42/120): retreating home to recover.
  • 02:57:01 Low health (42/120): retreating home to recover.
  • 02:57:01 Low health (42/120): retreating home to recover.
  • 02:57:01 Low health (42/120): retreating home to recover.
  • 02:57:01 Low health (42/120): retreating home to recover.
  • 02:57:01 Low health (42/120): retreating home to recover.
  • 02:57:01 Low health (42/120): retreating home to recover.
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  • 02:57:01 Low health (42/120): retreating home to recover.
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  • 02:57:02 Low health (43/120): retreating home to recover.
  • 02:57:02 Low health (43/120): retreating home to recover.
  • 02:57:02 Low health (43/120): retreating home to recover.
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  • 02:57:02 Low health (43/120): retreating home to recover.
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  • 02:57:02 Low health (43/120): retreating home to recover.
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  • 02:57:02 Low health (43/120): retreating home to recover.
  • 02:57:02 Low health (43/120): retreating home to recover.
  • 02:57:02 Low health (43/120): retreating home to recover.
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  • 02:57:02 Low health (43/120): retreating home to recover.
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  • 02:57:02 Low health (43/120): retreating home to recover.
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  • 02:57:03 Low health (44/120): retreating home to recover.
  • 02:57:03 Low health (44/120): retreating home to recover.
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  • 02:57:08 Low health (50/120): retreating home to recover.
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  • 02:57:08 Low health (50/120): retreating home to recover.
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  • 02:57:08 Low health (50/120): retreating home to recover.
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  • 02:57:08 Low health (51/120): retreating home to recover.
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  • 02:57:09 Low health (52/120): retreating home to recover.
  • 02:57:09 Low health (52/120): retreating home to recover.
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  • 02:57:10 Low health (53/120): retreating home to recover.
  • 02:57:10 Low health (53/120): retreating home to recover.
  • 02:57:10 Low health (53/120): retreating home to recover.
  • 02:57:10 Low health (53/120): retreating home to recover.
  • 02:57:10 Low health (53/120): retreating home to recover.
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  • 02:57:10 Low health (53/120): retreating home to recover.
  • 02:57:10 Low health (53/120): retreating home to recover.
  • 02:57:10 Low health (53/120): retreating home to recover.
  • 02:57:10 Low health (53/120): retreating home to recover.
  • 02:57:10 Low health (53/120): retreating home to recover.
  • 02:57:10 Low health (53/120): retreating home to recover.
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  • 02:57:11 Low health (54/120): retreating home to recover.
  • 02:57:11 Low health (54/120): retreating home to recover.
  • 02:57:11 Low health (54/120): retreating home to recover.
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  • 02:57:11 Low health (55/120): retreating home to recover.
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  • 02:57:11 Low health (55/120): retreating home to recover.
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  • 02:57:11 Low health (55/120): retreating home to recover.
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  • 02:57:12 Low health (55/120): retreating home to recover.
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  • 02:57:12 Low health (56/120): retreating home to recover.
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  • 02:57:12 Low health (40/120): retreating home to recover.
  • 02:57:12 Low health (40/120): retreating home to recover.
  • 02:57:12 Low health (40/120): retreating home to recover.
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  • 02:57:13 Low health (40/120): retreating home to recover.
  • 02:57:13 Low health (40/120): retreating home to recover.
  • 02:57:13 Low health (40/120): retreating home to recover.
  • 02:57:13 Low health (40/120): retreating home to recover.
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  • 02:57:13 Low health (40/120): retreating home to recover.
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  • 02:57:13 Low health (40/120): retreating home to recover.
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  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
  • 02:57:14 Low health (40/120): retreating home to recover.
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  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:15 Low health (40/120): retreating home to recover.
  • 02:57:16 Low health (40/120): retreating home to recover.
  • 02:57:16 Low health (40/120): retreating home to recover.
  • 02:57:16 Low health (40/120): retreating home to recover.
  • 02:57:16 Low health (40/120): retreating home to recover.
  • 02:57:16 Low health (40/120): retreating home to recover.
  • 02:57:16 Low health (40/120): retreating home to recover.
  • 02:57:16 Low health (40/120): retreating home to recover.
  • 02:57:16 Low health (40/120): retreating home to recover.
  • 02:57:16 Low health (40/120): retreating home to recover.
  • 02:57:16 Low health (24/120): retreating home to recover.
  • 02:57:18 Low health (24/120): retreating home to recover.
  • 02:57:20 Low health (24/120): retreating home to recover.
  • 02:57:22 Low health (24/120): retreating home to recover.
  • 02:57:24 Low health (26/120): retreating home to recover.
  • 02:57:26 Low health (27/120): retreating home to recover.
  • 02:57:28 Low health (28/120): retreating home to recover.
  • 02:57:31 Low health (29/120): retreating home to recover.
  • 02:57:33 Low health (30/120): retreating home to recover.
  • 02:57:35 Low health (33/120): retreating home to recover.
  • 02:57:37 Low health (35/120): retreating home to recover.
  • 02:57:39 Low health (37/120): retreating home to recover.
  • 02:57:41 Low health (39/120): retreating home to recover.
  • 02:57:43 Low health (42/120): retreating home to recover.
  • 02:57:45 Low health (45/120): retreating home to recover.
  • 02:57:47 Low health (48/120): retreating home to recover.
  • 02:57:49 Low health (51/120): retreating home to recover.
  • 02:57:51 Low health (54/120): retreating home to recover.
  • 02:57:53 Low health (57/120): retreating home to recover.
  • 02:57:55 Step 10/19: Build a stone workshop, a second NPC house with the furnace and anvil in it.
  • 02:57:57 Build a stone workshop: stuck at (2094,254) trying to reach (2093,243) (greedy: no A* path). Gap or drop ahead.
  • 02:57:57 Parking 'Build a stone workshop' for 30 min after 3 failed attempts; moving on.
  • 02:57:58 Step 11/19: Craft a better pickaxe, faster digging, and the next ores need more pick power.
  • 02:57:58 Craft a better pickaxe: getting 1 IronPickaxe: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2094,255) vel 0.0: 0 steps); move to flat ground
  • 02:57:58 Craft a better pickaxe: getting 1 LeadPickaxe: getting 10 LeadBar: getting 30 LeadOre: no reachable Lead within 60 tiles of (2094,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:57:58 Parking 'Craft a better pickaxe' for 30 min after 3 failed attempts; moving on.
  • 02:57:58 Step 12/19: Craft a broadsword, the starter shortsword barely scratches zombies.
  • 02:57:58 Craft a broadsword: getting 1 IronBroadsword: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2094,255) vel 0.0: 0 steps); move to flat ground
  • 02:57:58 Craft a broadsword: getting 1 LeadBroadsword: getting 8 LeadBar: getting 24 LeadOre: no reachable Lead within 60 tiles of (2094,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:57:58 Parking 'Craft a broadsword' for 30 min after 3 failed attempts; moving on.
  • 02:57:58 Step 13/19: Craft a helmet, armor: less damage from everything.
  • 02:57:58 Craft a helmet: getting 1 CopperHelmet: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2094,255) vel 0.0: 0 steps); move to flat ground
  • 02:57:58 Craft a helmet: getting 1 TinHelmet: getting 12 TinBar: getting 36 TinOre: no reachable Tin within 60 tiles of (2094,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:57:58 Parking 'Craft a helmet' for 30 min after 3 failed attempts; moving on.
  • 02:57:58 Step 14/19: Craft greaves, more armor.
  • 02:57:58 Craft greaves: getting 1 CopperGreaves: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2094,255) vel 0.0: 0 steps); move to flat ground
  • 02:57:59 Craft greaves: getting 1 TinGreaves: getting 16 TinBar: getting 48 TinOre: no reachable Tin within 60 tiles of (2094,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:57:59 Parking 'Craft greaves' for 30 min after 3 failed attempts; moving on.
  • 02:57:59 Step 15/19: Craft chainmail, the biggest armor piece.
  • 02:57:59 Craft chainmail: getting 1 CopperChainmail: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2094,255) vel 0.0: 0 steps); move to flat ground
  • 02:57:59 Craft chainmail: getting 1 TinChainmail: getting 20 TinBar: getting 60 TinOre: no reachable Tin within 60 tiles of (2094,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 02:57:59 Parking 'Craft chainmail' for 30 min after 3 failed attempts; moving on.
  • 02:57:59 Step 16/19: Raid nearby chests, surface and cave chests hold potions, coins and gear.
  • 02:58:07 Raid nearby chests: LOW HEALTH 27/120 and no healing potion. No hostile in sight (fall damage, a projectile, or something off-screen). Get to safety (home, or away from enemies) and wait to regenerate before continuing.
  • 02:58:07 Low health (27/120): digging in to recover.
  • 02:58:58 Step 16/19: Raid nearby chests, surface and cave chests hold potions, coins and gear.
  • 02:59:09 Raid nearby chests: looted nothing. Skipped: (2019,308) 84 tiles away: stuck at (2102,288) trying to reach (2019,308) (greedy: no A* path). Blocked by Grass at (2101,289); wall is ~2 tiles high. Mine it or build up.; (22
  • 02:59:09 Parking 'Raid nearby chests' for 30 min after 3 failed attempts; moving on.
  • 02:59:09 Step 17/19: Build a house for the Merchant, a third valid house: new NPCs move in once they have a home.
  • 02:59:09 Climbing back to the surface first.
  • 03:00:55 Build a house for the Merchant: no flat 13-tile-wide spot within 30 tiles; move to flatter ground or give x, y
  • 03:00:55 Parking 'Build a house for the Merchant' for 30 min after 3 failed attempts; moving on.
  • 03:00:55 Step 19/19: Put the loot away, a tidy inventory: loot goes in the chest at home.
  • 03:00:55 Put the loot away: no chest within 10 tiles, and found no flat 2-tile spot beside you to place your Chest; move to flat ground
  • 03:00:55 Parking 'Put the loot away' for 30 min after 3 failed attempts; moving on.
  • 03:00:55 Plan complete for now. Patrolling: more ore and chests while time remains.
  • 03:01:09 Died. Waiting to respawn.
  • 03:01:15 Step 8/19: Find life crystals, each one is +20 max life for good.
  • 03:01:15 Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=243, rock layer starts at y=416); dig down first (tunnel_to a point ~139 tiles below you)
  • 03:02:51 Find life crystals: LOW HEALTH 22/120 and no healing potion. Hostiles: Ghost at (2083,315) 3 tiles away, hp 41/50; Raven at (2076,304) 15 tiles away, hp 35/35. Get to safety (home, or away from enemies) and wait to regen
  • 03:02:51 Low health (22/120): digging in to recover.
  • 03:02:52 Low health (6/120): digging in to recover.
  • 03:02:53 Died. Waiting to respawn.
  • 03:03:05 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 03:03:14 Step 8/19: Find life crystals, each one is +20 max life for good.
  • 03:03:14 Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=252, rock layer starts at y=416); dig down first (tunnel_to a point ~130 tiles below you)
  • 03:03:15 Find life crystals: a 60-tile drop at column 2093 (fall damage) on the way to (2091,416). Carry DirtBlock to bridge it, or pick another route.
  • 03:03:15 Parking 'Find life crystals' for 50 min after 5 failed attempts; moving on.
  • 03:03:15 Step 10/19: Build a stone workshop, a second NPC house with the furnace and anvil in it.
  • 03:03:17 Build a stone workshop: stuck at (2094,254) trying to reach (2093,243) (greedy: no A* path). No obvious block ahead (maybe a slope, liquid, or the target is unreachable from here).
  • 03:03:17 Parking 'Build a stone workshop' for 40 min after 4 failed attempts; moving on.
  • 03:03:17 Step 11/19: Craft a better pickaxe, faster digging, and the next ores need more pick power.
  • 03:03:17 Craft a better pickaxe: getting 1 IronPickaxe: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2094,255) vel 0.0: 0 steps); move to flat ground
  • 03:03:18 Craft a better pickaxe: getting 1 LeadPickaxe: getting 10 LeadBar: getting 30 LeadOre: no reachable Lead within 60 tiles of (2094,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 03:03:18 Parking 'Craft a better pickaxe' for 40 min after 4 failed attempts; moving on.
  • 03:03:18 Step 12/19: Craft a broadsword, the starter shortsword barely scratches zombies.
  • 03:03:18 Craft a broadsword: getting 1 IronBroadsword: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2094,255) vel 0.0: 0 steps); move to flat ground
  • 03:03:18 Craft a broadsword: getting 1 LeadBroadsword: getting 8 LeadBar: getting 24 LeadOre: no reachable Lead within 60 tiles of (2094,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 03:03:18 Parking 'Craft a broadsword' for 40 min after 4 failed attempts; moving on.
  • 03:03:18 Step 13/19: Craft a helmet, armor: less damage from everything.
  • 03:03:18 Craft a helmet: getting 1 CopperHelmet: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2094,255) vel 0.0: 0 steps); move to flat ground
  • 03:03:18 Craft a helmet: getting 1 TinHelmet: getting 12 TinBar: getting 36 TinOre: no reachable Tin within 60 tiles of (2094,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 03:03:18 Parking 'Craft a helmet' for 40 min after 4 failed attempts; moving on.
  • 03:03:18 Step 14/19: Craft greaves, more armor.
  • 03:03:18 Craft greaves: getting 1 CopperGreaves: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2094,255) vel 0.0: 0 steps); move to flat ground
  • 03:03:18 Craft greaves: getting 1 TinGreaves: getting 16 TinBar: getting 48 TinOre: no reachable Tin within 60 tiles of (2094,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 03:03:18 Parking 'Craft greaves' for 40 min after 4 failed attempts; moving on.
  • 03:03:18 Step 15/19: Craft chainmail, the biggest armor piece.
  • 03:03:18 Craft chainmail: getting 1 CopperChainmail: have a IronAnvil but found no flat 3-tile spot next to you to place it, and could not level one (levelled from (2094,255) vel 0.0: 0 steps); move to flat ground
  • 03:03:18 Craft chainmail: getting 1 TinChainmail: getting 20 TinBar: getting 60 TinOre: no reachable Tin within 60 tiles of (2094,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 03:03:18 Parking 'Craft chainmail' for 40 min after 4 failed attempts; moving on.
  • 03:03:18 Step 16/19: Raid nearby chests, surface and cave chests hold potions, coins and gear.
  • 03:03:22 Raid nearby chests: you are dead; respawning in about 11s at spawn. Call wait, then observe.
  • 03:03:22 Died. Waiting to respawn.
  • 03:03:34 Step 16/19: Raid nearby chests, surface and cave chests hold potions, coins and gear.
  • 03:03:40 Raid nearby chests: LOW HEALTH 22/120 and no healing potion. Hostiles: Zombie at (2110,260) 1 tiles away, hp 25/40; Demon Eye at (2123,244) 20 tiles away, hp 56/60. Get to safety (home, or away from enemies) and wait to
  • 03:03:40 Low health (22/120): fighting off Zombie.
  • 03:03:44 Died. Waiting to respawn.
  • 03:03:56 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 03:04:03 Died. Waiting to respawn.
  • 03:04:15 Step 16/19: Raid nearby chests, surface and cave chests hold potions, coins and gear.
  • 03:04:23 Raid nearby chests: looted nothing. Skipped: (2019,308) 80 tiles away: stuck at (2073,248) trying to reach (2019,308) (greedy: no A* path). Blocked by Grass at (2072,250); wall is ~6 tiles high. Mine it or build up.; (22
  • 03:04:23 Parking 'Raid nearby chests' for 40 min after 4 failed attempts; moving on.
  • 03:04:23 Step 17/19: Build a house for the Merchant, a third valid house: new NPCs move in once they have a home.
  • 03:04:26 Build a house for the Merchant: stuck at (2088,249) trying to reach (2093,243) (greedy: no A* path). Blocked by WoodBlock at (2089,249); wall is ~0 tiles high. Mine it or build up.
  • 03:04:26 Parking 'Build a house for the Merchant' for 40 min after 4 failed attempts; moving on.
  • 03:04:26 Step 19/19: Put the loot away, a tidy inventory: loot goes in the chest at home.
  • 03:04:28 Put the loot away: stuck at (2088,249) trying to reach (2093,243) (greedy: no A* path). Blocked by WoodBlock at (2089,249); wall is ~0 tiles high. Mine it or build up.
  • 03:04:28 Parking 'Put the loot away' for 40 min after 4 failed attempts; moving on.
  • 03:04:28 Plan complete for now. Patrolling: more ore and chests while time remains.
  • 03:06:07 Died. Waiting to respawn.
  • 03:06:13 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 03:06:22 Step 8/19: Find life crystals, each one is +20 max life for good.
  • 03:06:22 Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=252, rock layer starts at y=416); dig down first (tunnel_to a point ~130 tiles below you)
  • 03:06:23 Find life crystals: a 60-tile drop at column 2093 (fall damage) on the way to (2091,416). Carry DirtBlock to bridge it, or pick another route.
  • 03:06:23 Parking 'Find life crystals' for 60 min after 6 failed attempts; moving on.
  • 03:06:23 Step 10/19: Build a stone workshop, a second NPC house with the furnace and anvil in it.
  • 03:06:26 Build a stone workshop: stuck at (2094,255) trying to reach (2093,243) (greedy: no A* path). No obvious block ahead (maybe a slope, liquid, or the target is unreachable from here). [guard: broke off fight with Ghost]
  • 03:06:26 Parking 'Build a stone workshop' for 50 min after 5 failed attempts; moving on.
  • 03:06:26 Step 11/19: Craft a better pickaxe, faster digging, and the next ores need more pick power.
  • 03:06:27 Done: Craft a better pickaxe.
  • 03:06:27 Step 12/19: Craft a broadsword, the starter shortsword barely scratches zombies.
  • 03:06:27 Done: Craft a broadsword.
  • 03:06:27 Step 7/19: Mine iron or lead, an anvil needs 5 iron or lead bars, and iron tools mine faster.
  • 03:06:29 Mine iron or lead: no reachable Iron within 60 tiles of (2090,255). Explore further (tunnel_to sideways/deeper) or raise radius. Last failure: a 60-tile drop at column 2089 (fall damage) on the way to (2063,275). Carry
  • 03:06:29 Mine iron or lead: a 60-tile drop at column 2092 (fall damage) on the way to (2097,285). Carry DirtBlock to bridge it, or pick another route.
  • 03:06:29 Step 7/19: Mine iron or lead, an anvil needs 5 iron or lead bars, and iron tools mine faster.
  • 03:06:29 Mine iron or lead: no reachable Iron within 60 tiles of (2090,255). Explore further (tunnel_to sideways/deeper) or raise radius. Last failure: a 60-tile drop at column 2089 (fall damage) on the way to (2063,275). Carry
  • 03:06:29 Mine iron or lead: a 60-tile drop at column 2092 (fall damage) on the way to (2096,285). Carry DirtBlock to bridge it, or pick another route.
  • 03:06:29 Parking 'Mine iron or lead' for 20 min after 2 failed attempts; moving on.
  • 03:06:29 Step 13/19: Craft a helmet, armor: less damage from everything.
  • 03:06:29 Done: Craft a helmet.
  • 03:06:29 Step 6/19: Mine copper or tin, the first metal: better pickaxe, sword and armor.
  • 03:06:30 Mine copper or tin: no reachable Copper within 60 tiles of (2090,255). Explore further (tunnel_to sideways/deeper) or raise radius. Last failure: a 60-tile drop at column 2092 (fall damage) on the way to (2151,260). Carr
  • 03:06:30 Mine copper or tin: a 60-tile drop at column 2092 (fall damage) on the way to (2096,285). Carry DirtBlock to bridge it, or pick another route.
  • 03:06:30 Step 6/19: Mine copper or tin, the first metal: better pickaxe, sword and armor.
  • 03:06:31 Mine copper or tin: no reachable Copper within 60 tiles of (2090,255). Explore further (tunnel_to sideways/deeper) or raise radius. Last failure: a 60-tile drop at column 2092 (fall damage) on the way to (2151,260). Carr
  • 03:06:31 Mine copper or tin: a 60-tile drop at column 2092 (fall damage) on the way to (2096,285). Carry DirtBlock to bridge it, or pick another route.
  • 03:06:31 Parking 'Mine copper or tin' for 20 min after 2 failed attempts; moving on.
  • 03:06:31 Step 14/19: Craft greaves, more armor.
  • 03:06:31 Craft greaves: getting 1 CopperGreaves: getting 16 CopperBar: getting 24 CopperOre: no reachable Copper within 60 tiles of (2090,255). Explore further (tunnel_to sideways/deeper) or raise radius. Last failure: a 60-
  • 03:06:31 Craft greaves: getting 1 TinGreaves: getting 16 TinBar: getting 48 TinOre: no reachable Tin within 60 tiles of (2090,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 03:06:31 Parking 'Craft greaves' for 50 min after 5 failed attempts; moving on.
  • 03:06:31 Step 15/19: Craft chainmail, the biggest armor piece.
  • 03:06:32 Craft chainmail: getting 1 CopperChainmail: getting 20 CopperBar: getting 36 CopperOre: no reachable Copper within 60 tiles of (2090,255). Explore further (tunnel_to sideways/deeper) or raise radius. Last failure: a 6
  • 03:06:32 Craft chainmail: getting 1 TinChainmail: getting 20 TinBar: getting 60 TinOre: no reachable Tin within 60 tiles of (2090,255). Explore further (tunnel_to sideways/deeper) or raise radius.
  • 03:06:32 Parking 'Craft chainmail' for 50 min after 5 failed attempts; moving on.
  • 03:06:32 Step 16/19: Raid nearby chests, surface and cave chests hold potions, coins and gear.
  • 03:06:34 Raid nearby chests: you are dead; respawning in about 11s at spawn. Call wait, then observe.
  • 03:06:34 Died. Waiting to respawn.
  • 03:06:46 Respawned (second death in 6 min): digging in to recover before going back to work.
  • 03:06:55 Died. Waiting to respawn.
  • 03:07:07 Step 16/19: Raid nearby chests, surface and cave chests hold potions, coins and gear.
  • 03:07:18 Raid nearby chests: looted nothing. Skipped: (2019,308) 80 tiles away: stuck at (2073,248) trying to reach (2019,308) (greedy: no A* path). Blocked by Grass at (2072,250); wall is ~6 tiles high. Mine it or build up.; (22
  • 03:07:18 Parking 'Raid nearby chests' for 50 min after 5 failed attempts; moving on.
  • 03:07:18 Step 17/19: Build a house for the Merchant, a third valid house: new NPCs move in once they have a home.
  • 03:07:20 Build a house for the Merchant: stuck at (2088,249) trying to reach (2093,243) (greedy: no A* path). Blocked by WoodBlock at (2089,249); wall is ~0 tiles high. Mine it or build up.
  • 03:07:20 Parking 'Build a house for the Merchant' for 50 min after 5 failed attempts; moving on.
  • 03:07:20 Step 19/19: Put the loot away, a tidy inventory: loot goes in the chest at home.
  • 03:07:23 Put the loot away: stuck at (2088,249) trying to reach (2093,243) (greedy: no A* path). Blocked by WoodBlock at (2089,249); wall is ~0 tiles high. Mine it or build up.
  • 03:07:23 Parking 'Put the loot away' for 50 min after 5 failed attempts; moving on.
  • 03:07:23 Plan complete for now. Patrolling: more ore and chests while time remains.

Summary after 65 minutes

  • Max life: 120, defense: 2
  • Town NPCs: Old Man (home 3747,241)
  • Holding: 126 Wood, 688 StoneBlock, 23 Torch, 21 CopperOre, 8 CopperBar, 32 IronOre
  • Plan steps complete: 11/19: Check gear, Chop wood, Make torches, Build a home, Dig for stone, Mine copper or tin, Smelt bars and make an anvil, Craft a better pickaxe, Craft a broadsword, Craft a helmet, Finish the houses
  • Houses: Wood at x 2089..2100, y 245 (NPC-valid)
  • Skill calls: 930; stats: {"steps_done": 9, "enemies_killed": 11, "deaths": 36, "respawn_shelters": 23}
  • 03:12:25 Session over: 11/19 plan steps done. Journal: journal-20261019-020743.md