Plan run · in a Linux sim · Oct 18, 2:39 PM
Survival track
- 9/19plan steps
- 27deaths
- 60minutes
Director journal: The Burning Dam of Taxes
Started 2026-10-18 14:39.
14:39:48Track: survival (enemies and damage on).14:39:48Director online in 'The Burning Dam of Taxes'. Plan: 19 steps from first wood to a small village.14:39:48Step 1/19: Check gear, wear the best of what we start with.14:39:48Done: Check gear.14:39:48Step 3/19: Make torches, light for the house and the mines (Gel from slimes + Wood).14:39:48Done: Make torches.14:39:48Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.14:41:03Build a home: LOW HEALTH 52/120 and no healing potion. Hostiles: Raincoat Zombie at (2093,271) 2 tiles away, hp 43/50; Raincoat Zombie at (2093,271) 2 tiles away, hp 48/50. Get to safety (home, or away from enemies14:41:03Low health (52/120): running from Raincoat Zombie before digging in.14:41:06Low health (52/120): digging in to recover.14:41:08Died. Waiting to respawn.14:41:20Step 2/19: Chop wood, wood is the base of everything early: benches, walls, furniture, torches.14:41:34Done: Chop wood.14:41:34Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.14:43:32Build a home: LOW HEALTH 22/120 and no healing potion. Hostiles: Raincoat Zombie at (2094,276) 1 tiles away, hp 14/50; Zombie at (2094,274) 3 tiles away, hp 40/40; Raincoat Zombie at (2111,293) 23 tiles away, hp 3814:43:32Low health (22/120): fighting off Raincoat Zombie.14:43:33Died. Waiting to respawn.14:43:45Respawned (second death in 6 min): digging in to recover before going back to work.14:44:03Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.14:46:24Build a home: build_room timed out after 120s (house site (2089,245); call build_house again to resume) [guard: broke off fight with Zombie]14:46:31Build a home: LOW HEALTH 28/120 and no healing potion. Hostiles: Zombie at (2092,274) 2 tiles away, hp 53/56; Raincoat Zombie at (2092,274) 3 tiles away, hp 13/50; Zombie at (2082,249) 23 tiles away, hp 34/34. Get14:46:31Low health (28/120): fighting off Zombie.14:46:32Died. Waiting to respawn.14:46:44Respawned (second death in 6 min): digging in to recover before going back to work.14:47:01Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.14:49:02Build a home: build_room timed out after 120s (house site (2089,245); call build_house again to resume)14:51:03Build a home: build_room timed out after 120s (house site (2089,245); call build_house again to resume)14:51:03Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.14:53:03Build a home: build_room timed out after 120s (house site (2089,245); call build_house again to resume)14:55:03Build a home: build_room timed out after 120s (house site (2089,245); call build_house again to resume)14:55:03Parking 'Build a home' for 20 min after 2 failed attempts; moving on.14:55:04Step 8/19: Find life crystals, each one is +20 max life for good.14:55:04Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=255, rock layer starts at y=416); dig down first (tunnel_to a point ~127 tiles below you)14:55:16Find life crystals: LOW HEALTH 31/120 and no healing potion. Hostiles: Zombie at (2094,271) 0 tiles away, hp 48/56; Raincoat Zombie at (2094,271) 0 tiles away, hp 9/50; Zombie at (2080,249) 26 tiles away, hp 45/45. Get t14:55:16Low health (31/120): fighting off Zombie.14:55:17Died. Waiting to respawn.14:55:29Respawned (night on the surface): digging in until morning before going back to work.15:03:54Step 8/19: Find life crystals, each one is +20 max life for good.15:03:54Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=253, rock layer starts at y=416); dig down first (tunnel_to a point ~129 tiles below you)15:04:42Find life crystals: tunnel to (2093,416) blocked at (2093,270): could not get within reach of (2095,266): arrived at (2093,270) (greedy: no A* path). Go around it: tunnel_to a point a few tiles to the side, or get a stro15:04:42Low health (41/120): digging in to recover.15:05:28Step 8/19: Find life crystals, each one is +20 max life for good.15:05:28Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=283, rock layer starts at y=416); dig down first (tunnel_to a point ~99 tiles below you)15:06:06Find life crystals: digging down at column 2091 opens a 23+ tile drop (fall damage). Place platforms/blocks below, or tunnel down beside it.15:06:06Parking 'Find life crystals' for 20 min after 2 failed attempts; moving on.15:06:06Step 9/19: Smelt bars and make an anvil, the anvil unlocks every metal tool and armor piece.15:06:06Climbing back to the surface first.15:06:53Done: Smelt bars and make an anvil.15:06:53Step 7/19: Mine iron or lead, an anvil needs 5 iron or lead bars, and iron tools mine faster.15:07:14Mine iron or lead: LOW HEALTH 25/120 and no healing potion. Hostiles: Zombie at (2101,247) 2 tiles away, hp 29/34. Get to safety (home, or away from enemies) and wait to regenerate before continuing. [guard: broke off f15:07:14Low health (25/120): fighting off Zombie.15:07:16Died. Waiting to respawn.15:07:28Step 7/19: Mine iron or lead, an anvil needs 5 iron or lead bars, and iron tools mine faster.15:07:42Mine iron or lead: LOW HEALTH 20/120 and no healing potion. Hostiles: Zombie at (2095,259) 2 tiles away, hp 22/34; Zombie at (2088,248) 11 tiles away, hp 60/60. Get to safety (home, or away from enemies) and wait to reg15:07:42Low health (20/120): fighting off Zombie.15:08:22Low health (37/120): digging in to recover.15:08:47Step 7/19: Mine iron or lead, an anvil needs 5 iron or lead bars, and iron tools mine faster.15:15:32Done: Mine iron or lead.15:15:32Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:15:32Climbing back to the surface first.15:18:00Build a home: LOW HEALTH 1/120 and no healing potion. Hostiles: Demon Eye at (2093,269) 2 tiles away, hp 57/60; Zombie at (2073,248) 29 tiles away, hp 48/48. Get to safety (home, or away from enemies) and wait to r15:18:00Low health (1/120): digging in to recover.15:18:01Died. Waiting to respawn.15:18:13Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:18:57Build a home: LOW HEALTH 28/120 and no healing potion. Hostiles: Demon Eye at (2092,269) 2 tiles away, hp 49/60; Zombie at (2085,249) 22 tiles away, hp 48/48. Get to safety (home, or away from enemies) and wait to15:18:57Low health (28/120): digging in to recover.15:18:59Died. Waiting to respawn.15:19:11Respawned (second death in 6 min): digging in until morning before going back to work.15:27:57Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:28:02Build a home: LOW HEALTH 28/120 and no healing potion. Hostiles: Demon Eye at (2092,268) 1 tiles away, hp 45/60; Zombie at (2091,275) 5 tiles away, hp 60/60; Demon Eye at (2098,255) 15 tiles away, hp 72/75. Get to15:28:02Low health (28/120): running from Zombie before digging in.15:28:06Low health (28/120): digging in to recover.15:28:13Died. Waiting to respawn.15:28:25Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:28:34Build a home: LOW HEALTH 26/120 and no healing potion. Hostiles: Zombie at (2096,277) 0 tiles away, hp 53/60; Demon Eye at (2093,275) 4 tiles away, hp 39/60; Demon Eye at (2093,249) 28 tiles away, hp 72/75. Get to15:28:34Low health (26/120): fighting off Zombie.15:28:36Died. Waiting to respawn.15:28:48Respawned (second death in 6 min): digging in to recover before going back to work.15:28:59Died. Waiting to respawn.15:29:11Respawned (second death in 6 min): digging in to recover before going back to work.15:29:28Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:29:30Build a home: stuck at (2104,253) trying to reach (2095,249) (greedy: no A* path). Blocked by Grass at (2103,254); wall is ~4 tiles high. Mine it or build up.15:31:59Build a home: LOW HEALTH 23/120 and no healing potion. Hostiles: Zombie at (2104,252) 2 tiles away, hp 32/34; Demon Eye at (2109,247) 8 tiles away, hp 29/60; Zombie at (2097,270) 17 tiles away, hp 48/60. Get to saf15:31:59Low health (23/120): fighting off Zombie.15:32:01Died. Waiting to respawn.15:32:13Respawned (second death in 6 min): digging in to recover before going back to work.15:32:13Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:32:20Build a home: LOW HEALTH 28/120 and no healing potion. Hostiles: Zombie at (2091,275) 0 tiles away, hp 48/60; Demon Eye at (2093,269) 6 tiles away, hp 68/75. Get to safety (home, or away from enemies) and wait to r15:32:20Low health (28/120): fighting off Zombie.15:32:22Died. Waiting to respawn.15:32:34Respawned (second death in 6 min): digging in to recover before going back to work.15:32:34Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:32:42Build a home: LOW HEALTH 18/120 and no healing potion. Hostiles: Demon Eye at (2093,273) 2 tiles away, hp 58/75; Zombie at (2093,275) 4 tiles away, hp 42/60; Demon Eye at (2085,243) 29 tiles away, hp 29/60. Get to15:32:42Low health (18/120): running from Zombie before digging in.15:32:44Low health (18/120): digging in to recover.15:32:44Died. Waiting to respawn.15:32:56Respawned (second death in 6 min): digging in to recover before going back to work.15:32:56Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:33:03Build a home: LOW HEALTH 25/120 and no healing potion. Hostiles: Demon Eye at (2093,274) 1 tiles away, hp 52/75; Zombie at (2094,273) 2 tiles away, hp 38/60; Demon Eye at (2092,248) 27 tiles away, hp 29/60. Get to15:33:03Low health (25/120): fighting off Zombie.15:33:04Died. Waiting to respawn.15:33:17Respawned (second death in 6 min): digging in to recover before going back to work.15:33:17Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:33:23Build a home: LOW HEALTH 26/120 and no healing potion. Hostiles: Demon Eye at (2096,259) 2 tiles away, hp 49/75; Demon Eye at (2095,249) 8 tiles away, hp 26/60; Zombie at (2095,270) 13 tiles away, hp 38/60. Get to15:33:23Low health (26/120): digging in to recover.15:33:24Died. Waiting to respawn.15:33:37Respawned (second death in 6 min): digging in to recover before going back to work.15:33:37Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:33:49Build a home: LOW HEALTH 29/120 and no healing potion. Hostiles: Zombie at (2096,277) 2 tiles away, hp 14/60; Demon Eye at (2093,259) 20 tiles away, hp 26/60; Demon Eye at (2092,259) 20 tiles away, hp 43/75. Get to15:33:49Low health (29/120): fighting off Zombie.15:33:50Died. Waiting to respawn.15:34:02Respawned (second death in 6 min): digging in to recover before going back to work.15:34:03Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:34:11Build a home: LOW HEALTH 28/120 and no healing potion. Hostiles: Demon Eye at (2092,259) 1 tiles away, hp 43/75; Demon Eye at (2094,250) 10 tiles away, hp 22/60; Zombie at (2091,275) 15 tiles away, hp 9/60. Get to15:34:11Low health (28/120): digging in to recover.15:34:16Died. Waiting to respawn.15:34:28Respawned (second death in 6 min): digging in to recover before going back to work.15:34:28Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:34:32Build a home: LOW HEALTH 28/120 and no healing potion. Hostiles: Zombie at (2092,275) 1 tiles away, hp 1/60; Demon Eye at (2092,259) 15 tiles away, hp 22/60; Demon Eye at (2092,250) 25 tiles away, hp 38/75. Get to15:34:32Low health (28/120): fighting off Zombie.15:34:55Died. Waiting to respawn.15:35:07Respawned (second death in 6 min): digging in to recover before going back to work.15:35:15Died. Waiting to respawn.15:35:27Respawned (second death in 6 min): digging in to recover before going back to work.15:35:28Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:35:31Build a home: LOW HEALTH 19/120 and no healing potion. Hostiles: Demon Eye at (2092,271) 2 tiles away, hp 22/60; Demon Eye at (2094,252) 17 tiles away, hp 38/75; Raincoat Zombie at (2077,250) 23 tiles away, hp 50/515:35:31Low health (19/120): digging in to recover.15:35:32Died. Waiting to respawn.15:35:44Respawned (second death in 6 min): digging in to recover before going back to work.15:35:45Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:35:51Build a home: LOW HEALTH 34/120 and no healing potion. Hostiles: Zombie at (2115,250) 1 tiles away, hp 20/34; Demon Eye at (2118,244) 7 tiles away, hp 35/75; Raincoat Zombie at (2087,249) 27 tiles away, hp 50/50. G15:35:51Low health (34/120): fighting off Zombie.15:35:53Died. Waiting to respawn.15:36:05Respawned (second death in 6 min): digging in to recover before going back to work.15:36:06Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:36:13Build a home: LOW HEALTH 23/120 and no healing potion. Hostiles: Demon Eye at (2092,273) 1 tiles away, hp 12/60; Zombie at (2104,253) 25 tiles away, hp 17/34; Demon Eye at (2086,247) 28 tiles away, hp 66/66. Get to15:36:13Low health (23/120): digging in to recover.15:36:19Died. Waiting to respawn.15:36:31Respawned (second death in 6 min): digging in to recover before going back to work.15:36:31Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:36:37Build a home: LOW HEALTH 48/120 and no healing potion. Hostiles: Demon Eye at (2092,270) 1 tiles away, hp 4/60; Demon Eye at (2087,248) 24 tiles away, hp 66/66. Get to safety (home, or away from enemies) and wait t15:36:37Low health (48/120): digging in to recover.15:36:39Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.15:36:39Climbing back to the surface first.15:37:30Done: Build a home.15:37:30Step 3/19: Make torches, light for the house and the mines (Gel from slimes + Wood).15:37:30Done: Make torches.15:37:30Step 8/19: Find life crystals, each one is +20 max life for good.15:37:30Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=243, rock layer starts at y=416); dig down first (tunnel_to a point ~139 tiles below you)15:37:32Find life crystals: a 31-tile drop at column 2092 (fall damage) on the way to (2087,416). Carry DirtBlock to bridge it, or pick another route.15:37:32Parking 'Find life crystals' for 30 min after 3 failed attempts; moving on.15:37:32Step 10/19: Build a stone workshop, a second NPC house with the furnace and anvil in it.15:37:39Build a stone workshop: LOW HEALTH 26/120 and no healing potion. Hostiles: Zombie at (2104,252) 2 tiles away, hp 11/34; Demon Eye at (2099,249) 7 tiles away, hp 32/75; Demon Eye at (2098,248) 9 tiles away, hp 66/66. Get to s15:37:39Low health (26/120): fighting off Zombie.15:37:40Died. Waiting to respawn.15:37:53Respawned (second death in 6 min): digging in to recover before going back to work.15:38:10Low health (24/120): retreating home to recover.15:38:11Low health (7/120): retreating home to recover.15:38:12Died. Waiting to respawn.15:38:24Respawned (second death in 6 min): digging in to recover before going back to work.15:38:38Low health (21/120): fighting off Zombie.15:38:39Died. Waiting to respawn.15:38:51Respawned (second death in 6 min): digging in to recover before going back to work.15:39:06Low health (24/120): retreating home to recover.15:39:07Low health (8/120): retreating home to recover.15:39:08Died. Waiting to respawn.15:39:21Respawned (second death in 6 min): digging in to recover before going back to work.15:39:32Low health (28/120): fighting off Zombie.15:39:33Died. Waiting to respawn.15:39:46Respawned (second death in 6 min): digging in to recover before going back to work.
Summary after 60 minutes
- Max life: 120, defense: 0
- Town NPCs: Old Man (home 3747,241), Ryan the Guide (homeless)
- Holding: 155 Wood, 527 StoneBlock, 20 Torch, 76 CopperOre, 86 IronOre
- Plan steps complete: 9/19: Check gear, Chop wood, Make torches, Build a home, Dig for stone, Mine copper or tin, Mine iron or lead, Smelt bars and make an anvil, Finish the houses
- Houses: Wood at x 2089..2100, y 245 (NPC-valid)
- Skill calls: 170; stats: {"steps_done": 7, "enemies_killed": 5, "deaths": 27, "respawn_shelters": 23}
15:40:00Session over: 9/19 plan steps done. Journal: journal-20261018-143948.md