Plan run · in a Linux sim · Oct 18, 5:16 AM
Survival track
- 7/19plan steps
- 31deaths
- 60minutes
Director journal: The Burning Dam of Taxes
Started 2026-10-18 05:16.
05:16:28Track: survival (enemies and damage on).05:16:28Director online in 'The Burning Dam of Taxes'. Plan: 19 steps from first wood to a small village.05:16:28Step 1/19: Check gear, wear the best of what we start with.05:16:28Done: Check gear.05:16:28Step 3/19: Make torches, light for the house and the mines (Gel from slimes + Wood).05:16:28Done: Make torches.05:16:28Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:17:31Build a home: LOW HEALTH 22/120 and no healing potion. Hostiles: Raincoat Zombie at (2093,273) 1 tiles away, hp 35/50. Get to safety (home, or away from enemies) and wait to regenerate before continuing. [guard: br05:17:31Low health (22/120): fighting off Raincoat Zombie.05:17:32Died. Waiting to respawn.05:17:44Step 2/19: Chop wood, wood is the base of everything early: benches, walls, furniture, torches.05:17:59Done: Chop wood.05:17:59Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:18:12Build a home: LOW HEALTH 27/120 and no healing potion. Hostiles: Raincoat Zombie at (2095,270) 1 tiles away, hp 2/50; Zombie at (2102,249) 22 tiles away, hp 41/41; Demon Eye at (2087,247) 24 tiles away, hp 75/75. G05:18:12Low health (27/120): fighting off Raincoat Zombie.05:18:24Low health (10/120): digging in to recover.05:19:24Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:19:24Climbing back to the surface first.05:19:34Build a home: stuck at (2100,284) trying to reach (2095,249) (greedy: no A* path). Blocked by Grass at (2099,286); wall is ~5 tiles high. Mine it or build up.05:20:13Advisor: try mine {"x": 2099, "y": 286}05:22:18Build a home: build_room timed out after 120s (house site (2089,245); call build_house again to resume)05:23:01Advisor: try attack {"desperate": false, "max_kills": 3, "target": "nearest"}05:23:31Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:23:31Climbing back to the surface first.05:25:24Build a home: you are dead; respawning in about 10s. Call wait, then observe.05:25:24Died. Waiting to respawn.05:25:36Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:26:23Build a home: LOW HEALTH 25/120 and no healing potion. Hostiles: Zombie at (2096,251) 1 tiles away, hp 29/34; Raven at (2098,243) 7 tiles away, hp 35/35; Zombie at (2095,271) 20 tiles away, hp 34/34. Get to safety05:26:23Low health (25/120): fighting off Zombie.05:26:24Died. Waiting to respawn.05:26:36Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:27:01Build a home: LOW HEALTH 23/120 and no healing potion. Hostiles: Demon Eye at (2091,250) 2 tiles away, hp 60/60; Raven at (2094,243) 8 tiles away, hp 35/35; Zombie at (2091,269) 17 tiles away, hp 28/34. Get to safe05:27:01Low health (23/120): digging in to recover.05:27:03Died. Waiting to respawn.05:27:16Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:29:16Build a home: build_room timed out after 120s (house site (2089,245); call build_house again to resume)05:30:00Advisor: try attack {"target": "nearest", "max_kills": 10, "desperate": false}05:32:13Build a home: LOW HEALTH 32/120 and no healing potion. Hostiles: Zombie at (2093,272) 1 tiles away, hp 32/34; Zombie at (2093,275) 4 tiles away, hp 32/34; Zombie at (2093,275) 4 tiles away, hp 25/34. Get to safety05:32:13Low health (32/120): fighting off Zombie.05:32:15Died. Waiting to respawn.05:32:27Step 8/19: Find life crystals, each one is +20 max life for good.05:32:27Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=251, rock layer starts at y=416); dig down first (tunnel_to a point ~131 tiles below you)05:33:18Advisor: try tunnel_to {"tolerance": 1, "x": 2095, "y": 382}05:34:33Find life crystals: you are dead; respawning in about 11s at spawn. Call wait, then observe.05:34:33Died. Waiting to respawn.05:34:45Step 8/19: Find life crystals, each one is +20 max life for good.05:34:45Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=277, rock layer starts at y=416); dig down first (tunnel_to a point ~105 tiles below you)05:35:32Advisor: try dig_down {"max_depth": 200, "target": "Stone"}05:36:30Find life crystals: LOW HEALTH 23/120 and no healing potion. Hostiles: Zombie at (2107,316) 0 tiles away, hp 48/60; Zombie at (2106,315) 1 tiles away, hp 34/40; Zombie at (2105,290) 25 tiles away, hp 29/34. Get to safety05:36:30Low health (23/120): fighting off Zombie.05:36:32Died. Waiting to respawn.05:36:44Step 8/19: Find life crystals, each one is +20 max life for good.05:36:44Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=280, rock layer starts at y=416); dig down first (tunnel_to a point ~102 tiles below you)05:37:30Advisor: try tunnel_to {"tolerance": 0, "x": 2095, "y": 382}05:38:22Find life crystals: LOW HEALTH 5/120 and no healing potion. Hostiles: Zombie at (2097,316) 1 tiles away, hp 43/60; Zombie at (2101,319) 5 tiles away, hp 21/40; Yellow Slime at (2107,322) 13 tiles away, hp 45/45. Get to s05:38:22Low health (5/120): fighting off Zombie.05:38:23Died. Waiting to respawn.05:39:45Step 8/19: Find life crystals, each one is +20 max life for good.05:39:45Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=251, rock layer starts at y=416); dig down first (tunnel_to a point ~131 tiles below you)05:40:30Advisor: try tunnel_to {"tolerance": 1, "x": 2100, "y": 382}05:40:31Find life crystals: you are dead; respawning in about 3s. Call wait, then observe.05:40:31Died. Waiting to respawn.05:40:34Step 8/19: Find life crystals, each one is +20 max life for good.05:40:34Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=253, rock layer starts at y=416); dig down first (tunnel_to a point ~129 tiles below you)05:41:17Advisor: try tunnel_to {"tolerance": 1, "x": 2095, "y": 383}05:41:17Find life crystals: you are dead; respawning in about 5s. Call wait, then observe.05:41:18Died. Waiting to respawn.05:43:46Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:43:48Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.05:43:48Died. Waiting to respawn.05:45:23Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:45:25Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.05:45:25Died. Waiting to respawn.05:46:59Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:47:01Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.05:47:01Died. Waiting to respawn.05:48:36Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:48:37Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.05:48:37Died. Waiting to respawn.05:50:12Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:50:14Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.05:50:14Died. Waiting to respawn.05:51:36Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:51:38Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.05:51:38Died. Waiting to respawn.05:53:12Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:53:14Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.05:53:14Died. Waiting to respawn.05:54:25Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.05:54:27Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.05:54:27Died. Waiting to respawn.05:55:49Step 8/19: Find life crystals, each one is +20 max life for good.05:55:49Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=250, rock layer starts at y=416); dig down first (tunnel_to a point ~132 tiles below you)05:56:31Advisor: try tunnel_to {"tolerance": 1, "x": 2095, "y": 382}05:56:31Find life crystals: you are dead; respawning in about 6s. Call wait, then observe.05:56:31Died. Waiting to respawn.05:56:37Step 8/19: Find life crystals, each one is +20 max life for good.05:56:37Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=253, rock layer starts at y=416); dig down first (tunnel_to a point ~129 tiles below you)05:57:06Advisor: try tunnel_to {"tolerance": 1, "x": 2095, "y": 383}05:57:06Find life crystals: you are dead; respawning in about 7s. Call wait, then observe.05:57:06Died. Waiting to respawn.05:58:26Step 8/19: Find life crystals, each one is +20 max life for good.05:58:26Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=250, rock layer starts at y=416); dig down first (tunnel_to a point ~132 tiles below you)05:59:06Advisor: try tunnel_to {"tolerance": 1, "x": 2100, "y": 382}05:59:06Find life crystals: you are dead; respawning in about 8s. Call wait, then observe.05:59:06Died. Waiting to respawn.05:59:15Step 8/19: Find life crystals, each one is +20 max life for good.05:59:15Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=292, rock layer starts at y=416); dig down first (tunnel_to a point ~90 tiles below you)06:00:07Advisor: try tunnel_to {"tolerance": 1, "x": 2095, "y": 382}06:00:07Find life crystals: you are dead; respawning in about 8s. Call wait, then observe.06:00:07Died. Waiting to respawn.06:02:27Step 8/19: Find life crystals, each one is +20 max life for good.06:02:27Find life crystals: no life crystals within 100 tiles; they generate below y=352 (you are at y=251, rock layer starts at y=416); dig down first (tunnel_to a point ~131 tiles below you)06:03:04Advisor: try dig_down {"max_depth": 200, "target": "Stone"}06:03:05Find life crystals: you are dead; respawning in about 11s. Call wait, then observe.06:03:05Died. Waiting to respawn.06:05:15Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.06:05:17Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.06:05:17Died. Waiting to respawn.06:07:16Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.06:07:18Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.06:07:18Died. Waiting to respawn.06:08:40Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.06:08:42Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.06:08:42Died. Waiting to respawn.06:10:05Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.06:10:06Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.06:10:06Died. Waiting to respawn.06:11:41Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.06:11:43Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.06:11:43Died. Waiting to respawn.06:13:05Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.06:13:07Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.06:13:07Died. Waiting to respawn.06:14:41Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.06:14:43Build a home: you are dead; respawning in about 11s at spawn. Call wait, then observe.06:14:43Died. Waiting to respawn.06:14:56Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.06:14:56Climbing back to the surface first.06:14:56Build a home: you are dead; respawning in about 11s. Call wait, then observe.06:14:56Died. Waiting to respawn.
Summary after 60 minutes
- Max life: 120, defense: 0
- Town NPCs: Old Man (home 3747,241)
- Holding: 181 Wood, 495 StoneBlock, 20 Torch, 76 CopperOre, 50 IronOre
- Plan steps complete: 7/19: Check gear, Chop wood, Make torches, Dig for stone, Mine copper or tin, Mine iron or lead, Finish the houses
- Houses:
- Skill calls: 101; stats: {"steps_done": 3, "enemies_killed": 1, "deaths": 31, "advisor_fixes": 13}
06:16:30Session over: 7/19 plan steps done. Journal: journal-20261018-051628.md