Plan run · in a Linux sim · Oct 15, 1:34 PM
Survival track
Run 4
- 5/19plan steps
- 6deaths
- 4minutes
Director journal: The Burning Dam of Taxes
Started 2026-10-15 13:34.
13:34:00Director online in 'The Burning Dam of Taxes'. Plan: 19 steps from first wood to a small village.13:34:00Step 1/19: Check gear, wear the best of what we start with.13:34:00Done: Check gear.13:34:00Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.13:34:38Build a home: LOW HEALTH 21/100 and no healing potion. Hostiles: Demon Eye at (2096,245) 2 tiles away, hp 39/60. Get to safety (home, or away from enemies) and wait to regenerate before continuing. [guard: broke of13:34:38Low health (21/100): fighting off Demon Eye.13:34:40Died. Waiting to respawn.13:34:52Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.13:35:00Build a home: LOW HEALTH 20/100 and no healing potion. Hostiles: Raincoat Zombie at (2095,249) 1 tiles away, hp 47/50; Demon Eye at (2089,239) 12 tiles away, hp 35/60; Zombie at (2126,250) 29 tiles away, hp 33/45.13:35:00Low health (20/100): fighting off Raincoat Zombie.13:35:03Died. Waiting to respawn.13:35:15Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.13:35:22Build a home: LOW HEALTH 15/100 and no healing potion. Hostiles: Zombie at (2090,249) 0 tiles away, hp 1/45; Demon Eye at (2087,241) 8 tiles away, hp 30/60. Get to safety (home, or away from enemies) and wait to re13:35:22Low health (15/100): fighting off Zombie.13:35:26Died. Waiting to respawn.13:35:41Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.13:35:50Build a home: LOW HEALTH 19/100 and no healing potion. Hostiles: Zombie at (2112,250) 2 tiles away, hp 32/34; Raincoat Zombie at (2108,250) 4 tiles away, hp 25/50; Demon Eye at (2103,244) 9 tiles away, hp 9/60. Get13:35:50Low health (19/100): fighting off Zombie.13:35:53Died. Waiting to respawn.13:36:05Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.13:36:23Done: Build a home.13:36:23Step 5/19: Dig for stone, a furnace needs 20 stone, and stone makes a sturdier workshop.13:37:28Dig for stone: LOW HEALTH 25/100 and no healing potion. Hostiles: Zombie at (2092,255) 1 tiles away, hp 53/60; Zombie at (2093,252) 2 tiles away, hp 45/45; Demon Eye at (2086,247) 8 tiles away, hp 2/60. Get to safet13:37:28Low health (25/100): fighting off Zombie.13:37:30Died. Waiting to respawn.13:37:45Step 5/19: Dig for stone, a furnace needs 20 stone, and stone makes a sturdier workshop.13:37:51Dig for stone: LOW HEALTH 25/100 and no healing potion. Hostiles: Raincoat Zombie at (2097,251) 0 tiles away, hp 23/50; Zombie at (2097,251) 1 tiles away, hp 42/45; Zombie at (2096,251) 2 tiles away, hp 32/34. Get t13:37:51Low health (25/100): fighting off Raincoat Zombie.13:37:53Died. Waiting to respawn.13:38:05Step 5/19: Dig for stone, a furnace needs 20 stone, and stone makes a sturdier workshop.13:38:08Stopped by user.
Summary after 4 minutes
- Max life: 100, defense: 0
- Town NPCs: Old Man (home 3747,241)
- Holding: 79 Wood, 11 StoneBlock, 20 Torch
- Plan steps complete: 5/19: Check gear, Chop wood, Make torches, Build a home, Finish the houses
- Houses: Wood at x 2089..2100, y 251 (NPC-valid)
- Skill calls: 24; stats: {"steps_done": 2, "enemies_killed": 0, "deaths": 6}
13:38:08Session over: 5/19 plan steps done. Journal: journal-20261015-133400.md