Surface
Save & Exit

Plan run · in a Linux sim · Oct 15, 1:34 PM

Survival track

Run 4

  • 5/19plan steps
  • 6deaths
  • 4minutes

Director journal: The Burning Dam of Taxes

Started 2026-10-15 13:34.

  • 13:34:00 Director online in 'The Burning Dam of Taxes'. Plan: 19 steps from first wood to a small village.
  • 13:34:00 Step 1/19: Check gear, wear the best of what we start with.
  • 13:34:00 Done: Check gear.
  • 13:34:00 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 13:34:38 Build a home: LOW HEALTH 21/100 and no healing potion. Hostiles: Demon Eye at (2096,245) 2 tiles away, hp 39/60. Get to safety (home, or away from enemies) and wait to regenerate before continuing. [guard: broke of
  • 13:34:38 Low health (21/100): fighting off Demon Eye.
  • 13:34:40 Died. Waiting to respawn.
  • 13:34:52 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 13:35:00 Build a home: LOW HEALTH 20/100 and no healing potion. Hostiles: Raincoat Zombie at (2095,249) 1 tiles away, hp 47/50; Demon Eye at (2089,239) 12 tiles away, hp 35/60; Zombie at (2126,250) 29 tiles away, hp 33/45.
  • 13:35:00 Low health (20/100): fighting off Raincoat Zombie.
  • 13:35:03 Died. Waiting to respawn.
  • 13:35:15 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 13:35:22 Build a home: LOW HEALTH 15/100 and no healing potion. Hostiles: Zombie at (2090,249) 0 tiles away, hp 1/45; Demon Eye at (2087,241) 8 tiles away, hp 30/60. Get to safety (home, or away from enemies) and wait to re
  • 13:35:22 Low health (15/100): fighting off Zombie.
  • 13:35:26 Died. Waiting to respawn.
  • 13:35:41 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 13:35:50 Build a home: LOW HEALTH 19/100 and no healing potion. Hostiles: Zombie at (2112,250) 2 tiles away, hp 32/34; Raincoat Zombie at (2108,250) 4 tiles away, hp 25/50; Demon Eye at (2103,244) 9 tiles away, hp 9/60. Get
  • 13:35:50 Low health (19/100): fighting off Zombie.
  • 13:35:53 Died. Waiting to respawn.
  • 13:36:05 Step 4/19: Build a home, a closed, lit, furnished room keeps us safe at night and lets the Guide move in.
  • 13:36:23 Done: Build a home.
  • 13:36:23 Step 5/19: Dig for stone, a furnace needs 20 stone, and stone makes a sturdier workshop.
  • 13:37:28 Dig for stone: LOW HEALTH 25/100 and no healing potion. Hostiles: Zombie at (2092,255) 1 tiles away, hp 53/60; Zombie at (2093,252) 2 tiles away, hp 45/45; Demon Eye at (2086,247) 8 tiles away, hp 2/60. Get to safet
  • 13:37:28 Low health (25/100): fighting off Zombie.
  • 13:37:30 Died. Waiting to respawn.
  • 13:37:45 Step 5/19: Dig for stone, a furnace needs 20 stone, and stone makes a sturdier workshop.
  • 13:37:51 Dig for stone: LOW HEALTH 25/100 and no healing potion. Hostiles: Raincoat Zombie at (2097,251) 0 tiles away, hp 23/50; Zombie at (2097,251) 1 tiles away, hp 42/45; Zombie at (2096,251) 2 tiles away, hp 32/34. Get t
  • 13:37:51 Low health (25/100): fighting off Raincoat Zombie.
  • 13:37:53 Died. Waiting to respawn.
  • 13:38:05 Step 5/19: Dig for stone, a furnace needs 20 stone, and stone makes a sturdier workshop.
  • 13:38:08 Stopped by user.

Summary after 4 minutes

  • Max life: 100, defense: 0
  • Town NPCs: Old Man (home 3747,241)
  • Holding: 79 Wood, 11 StoneBlock, 20 Torch
  • Plan steps complete: 5/19: Check gear, Chop wood, Make torches, Build a home, Finish the houses
  • Houses: Wood at x 2089..2100, y 251 (NPC-valid)
  • Skill calls: 24; stats: {"steps_done": 2, "enemies_killed": 0, "deaths": 6}
  • 13:38:08 Session over: 5/19 plan steps done. Journal: journal-20261015-133400.md